Arboris

Gear

Every named weapon, piece of armour and jewel on the ten open floors, with its numbers and where it comes from. Creatures also leave plain gear of their own level, with more random properties the rarer it is.

RootfallLevels 1–10

Rusty Daggers

Common Twin daggers Blademaster Level 1

  • +4 Attack

Two of them, and neither one sharp.

Militia Knives

Common Twin daggers Blademaster Level 1

  • +7 Attack

Sold by Brann

Fang Daggers

Fine Twin daggers Blademaster Level 3

  • +11 Attack
  • +1 Agility

Sold by Brann

Rootwood Shivs

Rare Twin daggers Blademaster Level 4

  • +14 Attack
  • +3% critical chance

Cut from the same root as the blade, and just as hungry.

Sapfire Fangs

Epic Twin daggers Blademaster Level 5

  • +18 Attack
  • +2 Agility
  • +2% critical chance

They leave wounds that glow.

Thornsteel Twins

Rare Twin daggers Blademaster Level 7

  • +22 Attack
  • +2 Agility
  • +2.5% critical chance

Last Breath of the Watch

Epic Twin daggers Blademaster Level 9

  • +28 Attack
  • +3 Agility
  • +3% critical chance

The Watch had a quiet member. The ledgers do not say what was done with these.

Hearthwood Rod

Common Rod Hearthkeeper Level 1

  • +4 Attack

Warm to the touch. It always is.

Acolyte's Rod

Common Rod Hearthkeeper Level 1

  • +7 Attack

Sold by Brann

Kindled Rod

Fine Rod Hearthkeeper Level 3

  • +11 Attack
  • +1 Intellect

Sold by Brann

Mender's Rod

Rare Rod Hearthkeeper Level 4

  • +14 Attack
  • +6% healing

Hearthflame Scepter

Epic Rod Hearthkeeper Level 5

  • +18 Attack
  • +2 Intellect
  • +8% healing

Lit from the Hearth itself, the night the Silence fell.

Grovekeeper's Rod

Rare Rod Hearthkeeper Level 7

  • +22 Attack
  • +2 Intellect
  • +8% nature damage

The First Ember

Epic Rod Hearthkeeper Level 9

  • +28 Attack
  • +3 Intellect
  • +12% healing

Every Hearth was lit from another. This one was lit from nothing.

Worn Shortbow

Common Bow Ranger Level 1

  • +4 Attack

The string has been replaced more often than the bow.

Militia Bow

Common Bow Ranger Level 1

  • +7 Attack

Sold by Brann

Hunter's Longbow

Fine Bow Ranger Level 3

  • +11 Attack
  • +1 Agility

Sold by Brann

Rootwood Recurve

Rare Bow Ranger Level 4

  • +14 Attack
  • +3% critical chance

Sapfire Bow

Epic Bow Ranger Level 5

  • +18 Attack
  • +2 Agility
  • +2% critical chance

The arrows catch on the string, and fly burning.

Thornsteel Greatbow

Rare Bow Ranger Level 7

  • +22 Attack
  • +2 Agility
  • +2.5% critical chance

The Watchtower's Eye

Epic Bow Ranger Level 9

  • +28 Attack
  • +3 Agility
  • +3% critical chance

From the top of the tower it could reach the river. It still can.

Gnarled Staff

Common Staff Sapcaller Level 1

  • +4 Attack

A branch that grew wrong, and kept something of the Tree.

Apprentice Staff

Common Staff Sapcaller Level 1

  • +7 Attack

Sold by Brann

Sapwood Staff

Fine Staff Sapcaller Level 3

  • +11 Attack
  • +1 Intellect

Sold by Brann

Amberheart Staff

Rare Staff Sapcaller Level 4

  • +14 Attack
  • +5% fire damage

Emberbough

Epic Staff Sapcaller Level 5

  • +18 Attack
  • +2 Intellect
  • +8% fire damage

A bough that fell from the burning crown, still burning.

Stormroot Staff

Rare Staff Sapcaller Level 7

  • +22 Attack
  • +2 Intellect
  • +8% storm damage

Stillwater, the Sleeping Staff

Epic Staff Sapcaller Level 9

  • +28 Attack
  • +3 Intellect
  • +10% frost damage

Cold as the lake it was pulled from. Something in the lake wanted it back.

Rusty Sword

Common Sword Warden Level 1

  • +4 Attack

It has seen better cycles.

Militia Shortsword

Common Sword Warden Level 1

  • +7 Attack

Sold by Brann

Iron Longsword

Fine Sword Warden Level 3

  • +11 Attack
  • +1 Strength

Reward for Sigils for Brann; Sold by Brann

Rootwood Blade

Rare Sword Warden Level 4

  • +14 Attack
  • +3% critical chance

Carved from a root that never died. Light, and hungry.

Falls from Withered Warden

Sapfire Edge

Epic Sword Warden Level 5

  • +18 Attack
  • +2 Strength
  • +2% critical chance

The sap in its edge still burns.

Falls from Withered Warden

Thornsteel Blade

Rare Sword Warden Level 7

  • +22 Attack
  • +2 Strength
  • +2.5% critical chance

Forged in thorn-fire by someone who did not survive the forging.

Falls from Sap Fiend

Reaver of the Old Watch

Epic Sword Warden Level 9

  • +28 Attack
  • +3 Strength
  • +3% critical chance

The Watch's last captain carried it up the tower stairs. It came back down without him.

Falls from Hollow Guard

Plank Shield

Common Shield Warden Level 1

  • +3 Defense

Reward for Bone Dust for the Forge; Sold by Brann

Militia Kite Shield

Fine Shield Warden Level 3

  • +6 Defense
  • +1 Vitality

Sold by Brann

Warden Bulwark

Rare Shield Warden Level 4

  • +9 Defense
  • +20 Health

Falls from Withered Warden

Bramblewood Aegis

Rare Shield Warden Level 7

  • +12 Defense
  • +30 Health
  • +2 Vitality

Living bramble grown over an old frame. It still flowers in spring.

Falls from Bramble Brute

Leather Cap

Common Helmet Level 1

  • +1 Defense

Reward for Husks in the Meadow; Sold by Brann

Iron Helm

Fine Helmet Level 3

  • +3 Defense

Sold by Brann

Stalker Horn Helm

Rare Helmet Level 4

  • +4 Defense
  • +2 Agility

Falls from Hollow Stalker

Seedborn Tunic

Common Armour Level 1

  • +2 Defense

What every Seedborn wakes up in.

Militia Jerkin

Common Armour Level 2

  • +4 Defense

Sold by Brann

Ranger Leathers

Fine Armour Level 3

  • +6 Defense
  • +1 Agility

Sold by Brann

Withered Mail

Rare Armour Level 4

  • +9 Defense
  • +2 Vitality

Falls from Withered Warden

Thornplate Cuirass

Rare Armour Level 8

  • +15 Defense
  • +2 Vitality

Falls from Hollow Guard

Work Gloves

Common Gloves Level 1

  • +1 Defense

Sold by Brann

Ranger Bracers

Fine Gloves Level 3

  • +2 Defense
  • +1% critical chance

Sold by Brann

Sapfire Gauntlets

Rare Gloves Level 6

  • +4 Defense
  • +2% critical chance

Falls from Ember Stalker

Worn Boots

Common Boots Level 1

  • +1 Defense

Ranger Boots

Fine Boots Level 3

  • +2 Defense
  • +1 Agility

Sold by Brann

Sapling Charm

Fine Necklace Level 2

  • +15 Health

Sold by Lisette

Heartwood Pendant

Rare Necklace Level 4

  • +30 Health
  • +1 Vitality

Falls from Withered Warden

Rootbound Amulet

Epic Necklace Level 9

  • +60 Health
  • +2 Strength
  • +2 Vitality

A knot of living root around a seed that has not opened. Not yet.

Falls from Rootbound Colossus

Copper Band

Common Ring Level 1

  • +1 Strength

Sold by Lisette

Amber Ring

Fine Ring Level 3

  • +1 Agility
  • +1% critical chance

Falls from Hollow Stalker; Reward for The Hollow Stalkers

Sigil Ring

Rare Ring Level 4

  • +2 Strength
  • +1 Vitality

Reward for The Old Watch

Band of the Hollow King

Epic Ring Level 10

  • +3 Strength
  • +3 Agility
  • +3% critical chance

There was a king of the hollows once. The ring remembers him better than anyone.

Falls from Rootbound Colossus

EmberleafLevels 10–14

Watchman's Knives

Common Twin daggers Blademaster Level 10

  • +28 Attack

Sold by Garrow

Duskhollow Knives

Fine Twin daggers Blademaster Level 12

  • +34 Attack
  • +1 Agility

Sold by Garrow

Russet Thorns

Rare Twin daggers Blademaster Level 12

  • +39 Attack
  • +2 Agility
  • +2.5% critical chance

Mandibles of the Mother

Epic Twin daggers Blademaster Level 13

  • +44 Attack
  • +3 Agility
  • +3% critical chance

Two of her fangs, still sharp and still sour.

Heartwood Stingers

Epic Twin daggers Blademaster Level 15

  • +54 Attack
  • +4 Agility
  • +3% critical chance

Ash and Ember

Epic Twin daggers Blademaster Level 16

  • +60 Attack
  • +5 Agility
  • +3.5% critical chance
  • +8% fire damage

One is cold grey ash, the other a coal that never cooled. They were never meant to be apart.

Lamplighter's Rod

Common Rod Hearthkeeper Level 10

  • +28 Attack

Sold by Garrow

Duskhollow Rod

Fine Rod Hearthkeeper Level 12

  • +34 Attack
  • +1 Intellect

Sold by Garrow

Lanternwood Rod

Rare Rod Hearthkeeper Level 12

  • +39 Attack
  • +2 Intellect
  • +8% healing

Cut from one of Lanternfall's old posts. The wood still smells of lamp oil.

Heartsilk Rod

Epic Rod Hearthkeeper Level 13

  • +44 Attack
  • +3 Intellect
  • +10% healing

Rod of the First Sap

Epic Rod Hearthkeeper Level 15

  • +54 Attack
  • +4 Intellect
  • +12% healing

The sap in its core has not soured. Hold it to your ear and you can hear it moving.

Kingsflame Scepter

Epic Rod Hearthkeeper Level 16

  • +60 Attack
  • +5 Intellect
  • +14% healing

The Autumn King's sceptre. Once, every lantern in Duskhollow was lit from it.

Watchman's Bow

Common Bow Ranger Level 10

  • +28 Attack

Sold by Garrow

Duskhollow Longbow

Fine Bow Ranger Level 12

  • +34 Attack
  • +1 Agility

Sold by Garrow

Russet Longbow

Rare Bow Ranger Level 12

  • +39 Attack
  • +2 Agility
  • +2.5% critical chance

Weaverstring

Epic Bow Ranger Level 13

  • +44 Attack
  • +3 Agility
  • +3% critical chance

Strung with a thread from the heart of her web. It sings when it looses.

Heartgrain Bow

Epic Bow Ranger Level 15

  • +54 Attack
  • +4 Agility
  • +3% critical chance

The Last Leaf

Epic Bow Ranger Level 16

  • +60 Attack
  • +5 Agility
  • +3.5% critical chance
  • +8% fire damage

Bent from the last green branch of his crown.

Lamplighter's Staff

Common Staff Sapcaller Level 10

  • +28 Attack

Sold by Garrow

Duskhollow Staff

Fine Staff Sapcaller Level 12

  • +34 Attack
  • +1 Intellect

Sold by Garrow

Amberglow Staff

Rare Staff Sapcaller Level 12

  • +39 Attack
  • +2 Intellect
  • +8% fire damage

Staff of a Thousand Threads

Epic Staff Sapcaller Level 13

  • +44 Attack
  • +3 Intellect
  • +10% nature damage

Staff of the Waking Heart

Epic Staff Sapcaller Level 15

  • +54 Attack
  • +4 Intellect
  • +12% nature damage

Pyrebough

Epic Staff Sapcaller Level 16

  • +60 Attack
  • +5 Intellect
  • +14% fire damage

A burning bough from the Pyre of Leaves. Hold it by the end that is not on fire.

Watchman's Sword

Common Sword Warden Level 10

  • +28 Attack

Sold by Garrow

Duskhollow Longsword

Fine Sword Warden Level 12

  • +34 Attack
  • +1 Strength

Sold by Garrow

Russet Blade

Rare Sword Warden Level 12

  • +39 Attack
  • +2 Strength
  • +2.5% critical chance

Pulled from the roots of the Weald, its steel gone the colour of turning leaves.

Falls from Leafhusk, Amber Ooze, Leafweaver

Silkcutter

Epic Sword Warden Level 13

  • +44 Attack
  • +3 Strength
  • +3% critical chance

A single strand of her silk runs the length of its edge. It cuts what it should not.

Falls from Mother Weaver

Heartsplitter

Epic Sword Warden Level 15

  • +54 Attack
  • +4 Strength
  • +3% critical chance

Cut from the bough's heart where the rot had not reached. Green-gold in the grain, and warm.

Falls from The Heartrot

Crownfire

Epic Sword Warden Level 16

  • +60 Attack
  • +5 Strength
  • +3.5% critical chance
  • +8% fire damage

The Autumn King's own blade. It caught fire when he did, and has not gone out.

Falls from Ashenleaf, the Autumn King

Watchman's Shield

Common Shield Warden Level 10

  • +14 Defense

Sold by Garrow

Duskhollow Kite Shield

Fine Shield Warden Level 12

  • +17 Defense
  • +1 Vitality

Sold by Garrow

Matron's Carapace

Rare Shield Warden Level 14

  • +26 Defense
  • +45 Health
  • +5% of melee damage turned back

A plate of her shell, curved to fit an arm. Whatever strikes it feels it too.

Falls from Hollow Matron

Leafweave Hood

Common Helmet Level 10

  • +7 Defense

Sold by Tamsin

Lantern Watch Hood

Fine Helmet Level 10

  • +8 Defense
  • +1 Vitality

Oiled leather with a brim to keep the ash out of your eyes. Every watchman has one.

Reward for Moths at the Lanterns

Mothwing Cowl

Rare Helmet Level 11

  • +8 Defense
  • +2 Agility
  • +1.5% evasion

Dusted with ember scales that never quite stop glowing.

Falls from Ember Moth

Silkbound Helm

Fine Helmet Level 12

  • +8 Defense
  • +1 Vitality

Sold by Tamsin

Amberguard Helm

Rare Helmet Level 14

  • +13 Defense
  • +25 Health
  • +2 Vitality

Falls from Sap Sentinel

Chitin Greathelm

Rare Helmet Level 14

  • +13 Defense
  • +25 Health
  • +3 Vitality

Falls from Hollow Matron

Crown of Falling Leaves

Epic Helmet Level 16

  • +15 Defense
  • +50 Health
  • +3 Vitality
  • +6% quicker cooldowns

Gold leaves on a circlet of bark. One falls every hour, and another grows in its place.

Falls from Ashenleaf, the Autumn King

Leafweave Coat

Common Armour Level 10

  • +14 Defense

Sold by Tamsin

Russet Mantle

Fine Armour Level 11

  • +16 Defense
  • +2 Vitality

Leaves of the Russet Weald, stitched while they were still turning. They have not stopped.

Reward for The Russet Weald

Silkweave Hauberk

Fine Armour Level 12

  • +17 Defense
  • +1 Agility

Sold by Tamsin

Ember Silk Jerkin

Rare Armour Level 12

  • +20 Defense
  • +25 Health
  • +2 Agility
  • +2 Vitality

Ember silk over leafweave: warm, light, and far stronger than it looks.

Reward for Ember Silk

Mantle of the Mother Weaver

Epic Armour Level 13

  • +23 Defense
  • +3 Agility
  • +3 Vitality
  • +2.5% evasion

Spun from the silk of her own nest. It clings.

Falls from Mother Weaver

Cinderbark Cuirass

Rare Armour Level 14

  • +25 Defense
  • +35 Health
  • +3 Vitality

Bark burnt black and hard as iron. It is still warm.

Falls from Cinderbark Golem

Mantle of the Autumn King

Epic Armour Level 16

  • +30 Defense
  • +50 Health
  • +4 Vitality

Red and gold, and as heavy as a season.

Falls from Ashenleaf, the Autumn King

Leafweave Gloves

Common Gloves Level 10

  • +5 Defense

Sold by Tamsin

Barkplate Bracers

Fine Gloves Level 10

  • +6 Defense
  • +1% critical chance

Barkback plates riveted over leather. They creak like a branch in the wind.

Reward for Plates of Bark

Silk Bracers

Fine Gloves Level 12

  • +6 Defense
  • +1% critical chance

Sold by Tamsin

Wispfire Gloves

Rare Gloves Level 13

  • +9 Defense
  • +2.5% critical chance
  • +6% fire damage

Falls from Ember Wisp

Leafweave Boots

Common Boots Level 10

  • +5 Defense

Sold by Tamsin

Barkback Greaves

Rare Boots Level 11

  • +7 Defense
  • +2 Vitality

Falls from Barkback Beetle

Silkstep Boots

Fine Boots Level 12

  • +6 Defense
  • +1 Agility

Sold by Tamsin

Wren's Old Treads

Fine Boots Level 12

  • +8 Defense
  • +2 Agility

Soft-soled and worn thin at the heel. They have been everywhere on the bough worth going.

Reward for The Weaving Hollow

Silkstrider Boots

Rare Boots Level 13

  • +9 Defense
  • +3 Agility
  • +2% evasion

Falls from Leafweaver

Amber Locket

Fine Necklace Level 11

  • +44 Health

A bead of the brewer's amber behind a little glass door.

Sold by Hollis

Brewer's Amber

Fine Necklace Level 12

  • +52 Health
  • +1 Vitality

The clearest bead Hollis ever found, set in silver.

Reward for Amber from the Pools

Lanternkeeper's Amulet

Rare Necklace Level 12

  • +62 Health
  • +2 Intellect
  • +2 Vitality

A lantern no bigger than a thumb, lit from Duskhollow's Hearth. Edda says it has never gone out.

Reward for The Door in the Knot

Amberglass Charm

Rare Necklace Level 12

  • +56 Health
  • +2 Intellect

A drop of the pools, set hard. Something small is caught inside it, and it is not quite still.

Falls from Amber Ooze

Heart of the Bough

Epic Necklace Level 15

  • +95 Health
  • +3 Vitality
  • +15% Last Stand shield

A knot of heartwood the rot could not eat. When you are close to falling, it holds.

Falls from The Heartrot

Knotwork Band

Common Ring Level 10

  • +1 Vitality

Sold by Garrow

Husk-heart Band

Rare Ring Level 12

  • +2 Agility
  • +2 Vitality

A ring of living bark, found inside a leafhusk where a heart would be.

Falls from Leafhusk

Captain's Signet

Rare Ring Level 13

  • +3 Vitality
  • +2% critical chance

The seal of the Lantern Watch, passed from captain to captain.

Reward for The Burnt Rise

Weaver's Eye

Epic Ring Level 13

  • +3 Agility
  • +3% critical chance
  • +8% damage to held foes

One of her eight, gone hard as a gem. It is at its brightest when something is caught.

Falls from Mother Weaver

The King's Ember

Epic Ring Level 16

  • +4 Agility
  • +4 Vitality
  • +3.5% critical chance

A spark from his crown, caught in a ring of amber. It has not yet decided to go out.

Falls from Ashenleaf, the Autumn King

GlimmerdeepLevels 13–17

Sporehaven Knives

Common Twin daggers Blademaster Level 13

  • +41 Attack

Sold by Ansel

Bluefire Kris

Fine Twin daggers Blademaster Level 15

  • +50 Attack
  • +1 Agility

Sold by Ansel

Strider's Needles

Rare Twin daggers Blademaster Level 15

  • +57 Attack
  • +3 Agility
  • +3% critical chance

The needles from two gloomstrider legs, set in hafts of cap-coal black.

Falls from Gloomstrider; Reward for Strider Shanks

Twin Spines of the Mother

Epic Twin daggers Blademaster Level 16

  • +62 Attack
  • +4 Agility
  • +3% critical chance
  • +6% nature damage

Two spines that held her up from inside. They bend, and do not break.

Falls from The Sporemother

Pale Fangs

Epic Twin daggers Blademaster Level 18

  • +74 Attack
  • +5 Agility
  • +3.5% critical chance

The Coil's two foremost claws. They are hollow, and once they held its venom.

Falls from The Pale Coil

The Gardener's Shears

Epic Twin daggers Blademaster Level 19

  • +82 Attack
  • +6 Agility
  • +3.5% critical chance
  • +8% holy damage

The two halves of one pair of shears, parted at last.

Falls from Gloomcap, the Last Gardener

Lampwood Rod

Common Rod Hearthkeeper Level 13

  • +41 Attack

Sold by Ansel

Bluefire Rod

Fine Rod Hearthkeeper Level 15

  • +50 Attack
  • +1 Intellect

Sold by Ansel

Lampbearer's Rod

Rare Rod Hearthkeeper Level 15

  • +57 Attack
  • +3 Intellect
  • +10% healing

The pole of a Gardener's lamp, cut short. The moss in its head has not stopped growing.

Falls from Glimmercap

Sporemother's Rod

Epic Rod Hearthkeeper Level 16

  • +62 Attack
  • +4 Intellect
  • +14% healing

Falls from The Sporemother

Threadheart Rod

Epic Rod Hearthkeeper Level 18

  • +74 Attack
  • +5 Intellect
  • +16% healing

Wound with threads of the deep mycelium, and every one of them glowing again.

Falls from The Pale Coil

The Gardener's Crook

Epic Rod Hearthkeeper Level 19

  • +82 Attack
  • +6 Intellect
  • +16% healing

He led the walking caps with it. They would still follow it, if any were left to follow.

Falls from Gloomcap, the Last Gardener

Sporehaven Hornbow

Common Bow Ranger Level 13

  • +41 Attack

Sold by Ansel

Bluefire Longbow

Fine Bow Ranger Level 15

  • +50 Attack
  • +1 Agility

A strider shank split in two and bound with horn. Ansel strings them himself.

Sold by Ansel

Lumen Longbow

Rare Bow Ranger Level 15

  • +57 Attack
  • +3 Agility
  • +3% critical chance

Its limbs are dusted with lumen scales. In the dark you can see where it is pointing, and so can whatever it is pointing at.

Falls from Lumen Moth

Bloomstring

Epic Bow Ranger Level 16

  • +62 Attack
  • +4 Agility
  • +3% critical chance
  • +6% nature damage

Strung with a thread pulled from her as she burst. Every arrow leaves a little cloud behind it.

Falls from The Sporemother

The Burrower's Bow

Epic Bow Ranger Level 18

  • +74 Attack
  • +5 Agility
  • +3.5% critical chance

Two of its leg plates, bent back on each other and bound. It draws as smoothly as the Coil moved.

Falls from The Pale Coil

Lightwarden's Bow

Epic Bow Ranger Level 19

  • +82 Attack
  • +6 Agility
  • +3.5% critical chance
  • +8% holy damage

The Gardeners kept the Ring's moths off the first light with bows like this one. It was never meant for anything larger.

Falls from Gloomcap, the Last Gardener

Lampwood Staff

Common Staff Sapcaller Level 13

  • +41 Attack

Sold by Ansel

Bluefire Staff

Fine Staff Sapcaller Level 15

  • +50 Attack
  • +1 Intellect

Sold by Ansel

Sporewood Staff

Rare Staff Sapcaller Level 15

  • +57 Attack
  • +3 Intellect
  • +10% nature damage

Falls from Spore Ooze

Staff of the Sleeping Spore

Epic Staff Sapcaller Level 16

  • +62 Attack
  • +4 Intellect
  • +14% nature damage

A stalk with a sac of spores at its head, all of them asleep. Do not wake them by accident.

Falls from The Sporemother

Wellspring Staff

Epic Staff Sapcaller Level 18

  • +74 Attack
  • +5 Intellect
  • +16% nature damage

A branch of the deep that grew down into the spring. The sap in it is clean again.

Falls from The Pale Coil

Staff of the First Light

Epic Staff Sapcaller Level 19

  • +82 Attack
  • +6 Intellect
  • +16% holy damage

Cut from the stalk of the cap the first light grew under. In the dark, it is not dark.

Falls from Gloomcap, the Last Gardener

Sporehaven Falchion

Common Sword Warden Level 13

  • +41 Attack

Sold by Ansel

Bluefire Blade

Fine Sword Warden Level 15

  • +50 Attack
  • +1 Strength

Gloamsteel tempered in cap-coal. It comes out of the fire blue, and stays a little cold.

Sold by Ansel

Glimmerbrand

Rare Sword Warden Level 15

  • +57 Attack
  • +3 Strength
  • +3% critical chance

Gloamsteel quenched in a brew of glimmer gills. The edge holds a little light, and gives it up when it bites.

Falls from Glimmercap, Mosshorn

Sporemaw

Epic Sword Warden Level 16

  • +62 Attack
  • +4 Strength
  • +3% critical chance
  • +6% nature damage

Grown, not forged, in the heart of the Sporemother. It is never quite dry.

Falls from The Sporemother

Coilbreaker

Epic Sword Warden Level 18

  • +74 Attack
  • +5 Strength
  • +3.5% critical chance

Cut from the Coil's own jaw. It is the colour of bone, and as hard.

Falls from The Pale Coil

The Pruning Blade

Epic Sword Warden Level 19

  • +82 Attack
  • +6 Strength
  • +3.5% critical chance
  • +8% holy damage

The Last Gardener cut back the dead with it for longer than Sporehaven has stood. It remembers what it was for.

Falls from Gloomcap, the Last Gardener

Sporehaven Shield

Common Shield Warden Level 13

  • +21 Defense

Sold by Ansel

Bluefire Kite Shield

Fine Shield Warden Level 15

  • +25 Defense
  • +1 Vitality

Sold by Ansel

Stumpheart Bulwark

Rare Shield Warden Level 17

  • +38 Defense
  • +45 Health
  • +2 Vitality

A slab of the great stump's heartwood, threaded through with light. It is older than any shield has a right to be.

Falls from Stumpwarden

Felt Hood

Common Helmet Level 13

  • +11 Defense

Sold by Briony

Lamplighter's Hood

Fine Helmet Level 13

  • +12 Defense
  • +1 Vitality

Oiled felt with a brim against the spores. It smells of glowmoss and smoke.

Reward for Sour Caps

Lumenwing Cowl

Rare Helmet Level 14

  • +13 Defense
  • +2 Agility
  • +1.8% evasion

Dusted with lumen scales. It glows a little, and things that hunt by light look past it.

Falls from Lumen Moth

Shellplate Helm

Fine Helmet Level 15

  • +13 Defense
  • +1 Vitality

Sold by Briony

Sporeguard Hood

Rare Helmet Level 16

  • +15 Defense
  • +25 Health
  • +2 Vitality

Felt soaked in gill-brew and dried hard. Spores slide off it.

Falls from Spore Ooze

Moth-eye Circlet

Epic Helmet Level 17

  • +18 Defense
  • +2 Vitality
  • +2.5% critical chance
  • +4% quicker cooldowns

Two of the eyes from her wings, set in a circlet. They are still watching.

Falls from The Gloamwing

Gloomcap Crown

Epic Helmet Level 19

  • +21 Defense
  • +60 Health
  • +4 Vitality
  • +6% quicker cooldowns

A ring of grey cap, cut from his brow. When you wear it the lights around you dim, and then come back brighter.

Falls from Gloomcap, the Last Gardener

Mossfelt Gambeson

Common Armour Level 13

  • +21 Defense

Living moss beaten into felt and quilted thick. A cut in it closes up by itself in a day or two.

Sold by Briony

Twice-felted Coat

Fine Armour Level 14

  • +24 Defense
  • +2 Vitality

Shell-moss from the mosshorns, felted twice and stitched over with shell thread. Briony's best.

Reward for The Moss on Their Backs

Shellplate Hauberk

Fine Armour Level 15

  • +25 Defense
  • +1 Agility

Sold by Briony

Gardener's Smock

Rare Armour Level 16

  • +30 Defense
  • +30 Health
  • +2 Intellect
  • +2 Vitality

The undyed smock of an apprentice of the Ring. Hesper kept it folded for sixty years.

Reward for What the Spores Should Become

Spore-felt Mantle

Epic Armour Level 16

  • +33 Defense
  • +40 Health
  • +4 Vitality

Felt beaten from the moss that grew on the Sporemother. It never quite stops breathing.

Falls from The Sporemother

Crawlerplate Cuirass

Rare Armour Level 17

  • +36 Defense
  • +35 Health
  • +3 Vitality

Pale plates from a crawler's back, laid over each other as they lay on the crawler.

Falls from Cave Crawler

Gloamwing Cloak

Epic Armour Level 17

  • +37 Defense
  • +3 Agility
  • +3 Vitality
  • +2.5% evasion

Cut from her wing. Wear it in the dark and the dark does not see you.

Falls from The Gloamwing

Mantle of the Last Gardener

Epic Armour Level 19

  • +42 Defense
  • +60 Health
  • +5 Vitality
  • +6% healing

Moss and cap and thread, grown over him through the long dark. It is lighter than it looks, and it does not let go.

Falls from Gloomcap, the Last Gardener

Mossfelt Gloves

Common Gloves Level 13

  • +8 Defense

Sold by Briony

Shellplate Bracers

Fine Gloves Level 15

  • +10 Defense
  • +1.2% critical chance

Sold by Briony

Longreach Gloves

Rare Gloves Level 16

  • +13 Defense
  • +2 Agility
  • +2% critical chance

Lined with strider fur. Whatever you reach for, you reach a little further.

Falls from Gloomstrider

Threadwoven Gloves

Rare Gloves Level 17

  • +15 Defense
  • +2 Agility
  • +2% evasion

Woven from threads drawn out of a threadworm. They still glow at the fingertips.

Falls from Threadworm

Mossfelt Boots

Common Boots Level 13

  • +8 Defense

Sold by Briony

Shellplate Greaves

Fine Boots Level 15

  • +10 Defense
  • +1 Agility

Sold by Briony

Rootwalker Boots

Fine Boots Level 15

  • +12 Defense
  • +2 Agility

Soled with crawler plate and laced high against the wet. They were made for walking where the dark is close.

Reward for The Hanging Dark

Mosshorn Greaves

Rare Boots Level 15

  • +12 Defense
  • +25 Health
  • +2 Vitality

Shell plates from a mosshorn's flank. The moss on them is still growing.

Falls from Mosshorn

Pale Coil Greaves

Epic Boots Level 18

  • +18 Defense
  • +3 Agility
  • +3 Vitality
  • +5% movement speed

Plates from the Coil's underside. They carry you as they carried it: quickly, and without a sound.

Falls from The Pale Coil

Glowglass Pendant

Fine Necklace Level 14

  • +62 Health

A bead of glowmoss sealed in glass. It brightens when you are afraid, which is not always a help.

Sold by Mirren

Ferryman's Lamp

Rare Necklace Level 15

  • +80 Health
  • +2 Vitality

A boat-lamp no bigger than a fist, lit from the Hearth. Morrow's brother carried it on the mere.

Reward for Lights on the Mere

Mirren's Phial

Rare Necklace Level 15

  • +76 Health
  • +2 Intellect
  • +10% Last Stand shield

The first draught of the batch, sealed in glass. If you are ever close to falling, it breaks by itself.

Reward for Sleeping Spores

Wisplight Charm

Rare Necklace Level 16

  • +82 Health
  • +2 Intellect
  • +5% frost damage

A cold flame in a cage of wire. It never warms, and it never goes out.

Falls from Will-o'-wisp

Wellspring Pearl

Epic Necklace Level 18

  • +112 Health
  • +3 Vitality
  • +6% resource regeneration

A bead of the spring the threads drink from, set hard. Hold it, and you can feel the deep breathing.

Falls from The Pale Coil

Lampwick Band

Common Ring Level 13

  • +2 Vitality

Sold by Mirren

Capstalk Band

Rare Ring Level 14

  • +2 Intellect
  • +2 Vitality

A ring of hardened stalk, cut from a glimmercap that had stopped glowing.

Falls from Glimmercap

Apprentice's Ring

Rare Ring Level 16

  • +1 Intellect
  • +3 Vitality
  • +2% critical chance

Every apprentice of the Ring was given one, of capwood and a bead of the first light. Hesper's has not been off her hand since.

Reward for The Door in the Stump

Bloom Ring

Epic Ring Level 16

  • +3 Intellect
  • +3 Vitality
  • +6% nature damage

A ring of her hardened skin with one sleeping spore set in it. One day it will wake.

Falls from The Sporemother

The First Light

Epic Ring Level 19

  • +4 Intellect
  • +4 Vitality
  • +3% critical chance
  • +6% holy damage

A bead of light from under the Ring's first cap, caught before it went out. It is warm. Nothing else down here is.

Falls from Gloomcap, the Last Gardener

ThornreachLevels 16–20

Briarwatch Knives

Common Twin daggers Blademaster Level 16

  • +58 Attack

Sold by Varro

Thornguard Knives

Fine Twin daggers Blademaster Level 18

  • +71 Attack
  • +2 Agility

Sold by Varro

Noonday Knives

Rare Twin daggers Blademaster Level 18

  • +80 Attack
  • +3 Agility
  • +3% critical chance

Their edges flash white in the sun. On the Reach, that is often the last thing a thing sees.

Falls from Rose Wasp

Twin Briars

Epic Twin daggers Blademaster Level 19

  • +90 Attack
  • +4 Agility
  • +3% critical chance

Two thorns from her crown, bound at the grip in a cord of her own fibre.

Falls from The Briar Queen

Rosethorn Twins

Epic Twin daggers Blademaster Level 21

  • +110 Attack
  • +5 Agility
  • +3% critical chance

Falls from The Thorncoil

Bloodroot Fangs

Epic Twin daggers Blademaster Level 22

  • +122 Attack
  • +6 Agility
  • +3.5% critical chance
  • +8% physical damage

Two thorns from his heart, red with the bloodroot's sap. The wounds they open do not close cleanly.

Falls from Kaelthorn the Unbowed

Briarwatch Rod

Common Rod Hearthkeeper Level 16

  • +58 Attack

Sold by Varro

Thornguard Rod

Fine Rod Hearthkeeper Level 18

  • +71 Attack
  • +2 Intellect

Sold by Varro

Noonday Rod

Rare Rod Hearthkeeper Level 18

  • +80 Attack
  • +3 Intellect
  • +8% healing

Falls from Thornwalker

Rosecrown Sceptre

Epic Rod Hearthkeeper Level 19

  • +90 Attack
  • +4 Intellect
  • +10% healing

A rod of rose-briar crowned with one closed bud. The bud is warm.

Falls from The Briar Queen

Rosethorn Sceptre

Epic Rod Hearthkeeper Level 21

  • +110 Attack
  • +5 Intellect
  • +12% healing

Falls from The Thorncoil

Sceptre of the Reach

Epic Rod Hearthkeeper Level 22

  • +122 Attack
  • +6 Intellect
  • +14% healing

The sceptre the hedge-lords carried when they walked the Reach. Kaelthorn kept it for them. He kept everything.

Falls from Kaelthorn the Unbowed

Briarwatch Bow

Common Bow Ranger Level 16

  • +58 Attack

Sold by Varro

Thornguard Longbow

Fine Bow Ranger Level 18

  • +71 Attack
  • +2 Agility

Strung for the towers: it reaches the edge of the thorn-ring and a good way past it.

Sold by Varro

Noonday Longbow

Rare Bow Ranger Level 18

  • +80 Attack
  • +3 Agility
  • +3% critical chance

Falls from Scorchtail

Rosebriar Bow

Epic Bow Ranger Level 19

  • +90 Attack
  • +4 Agility
  • +3% critical chance

A briar bent into a bow. Buds come out along it while its owner sleeps, and are gone when they wake.

Falls from The Briar Queen

Rosethorn Longbow

Epic Bow Ranger Level 21

  • +110 Attack
  • +5 Agility
  • +3% critical chance

Falls from The Thorncoil

The Long Noon

Epic Bow Ranger Level 22

  • +122 Attack
  • +6 Agility
  • +3.5% critical chance
  • +8% physical damage

Bent from the bough of his crown that always faced the sun. It is warm in the hand, as if it were midday. It always is.

Falls from Kaelthorn the Unbowed

Briarwatch Staff

Common Staff Sapcaller Level 16

  • +58 Attack

Sold by Varro

Thornguard Staff

Fine Staff Sapcaller Level 18

  • +71 Attack
  • +2 Intellect

Sold by Varro

Noonday Staff

Rare Staff Sapcaller Level 18

  • +80 Attack
  • +3 Intellect
  • +8% fire damage

Its head is a lens of sunstone. Hold it up to the sky and whatever it looks at begins to smoke.

Falls from Bramble Serpent

Staff of the Crimson Bloom

Epic Staff Sapcaller Level 19

  • +90 Attack
  • +4 Intellect
  • +10% nature damage

Falls from The Briar Queen

Rosethorn Staff

Epic Staff Sapcaller Level 21

  • +110 Attack
  • +5 Intellect
  • +12% nature damage

A staff of the first rose's wood. Wherever its foot rests a while, the ground puts up a thorn.

Falls from The Thorncoil

Staff of the Bloodroot

Epic Staff Sapcaller Level 22

  • +122 Attack
  • +6 Intellect
  • +14% nature damage

A length of the bloodroot itself. The red sap inside still moves, very slowly, toward the top.

Falls from Kaelthorn the Unbowed

Briarwatch Sword

Common Sword Warden Level 16

  • +58 Attack

Sold by Varro

Thornguard Sword

Fine Sword Warden Level 18

  • +71 Attack
  • +2 Strength

The Thornguard's own pattern: short enough to swing inside a hedge, heavy enough to cut through one.

Sold by Varro

Noonday Blade

Rare Sword Warden Level 18

  • +80 Attack
  • +3 Strength
  • +3% critical chance

Forged under a burning-glass at the height of the Long Noon. The steel has never quite cooled.

Falls from Briar Mantis

Queensthorn

Epic Sword Warden Level 19

  • +90 Attack
  • +4 Strength
  • +3% critical chance

The longest thorn of the Briar Queen, hard as steel and red at the point. It was never forged. It grew.

Falls from The Briar Queen

Rosethorn Blade

Epic Sword Warden Level 21

  • +110 Attack
  • +5 Strength
  • +3% critical chance

Cut from the Rosethorn itself. The grain runs red, and smells of roses after rain, though it has not rained here since the Silence.

Falls from The Thorncoil

Unbowed

Epic Sword Warden Level 22

  • +122 Attack
  • +6 Strength
  • +3.5% critical chance
  • +8% physical damage

A Seedborn's sword from another cycle. Kaelthorn's bark grew over it where it struck him, and kept it. When he fell, it came free.

Falls from Kaelthorn the Unbowed

Briarwatch Shield

Common Shield Warden Level 16

  • +29 Defense

Sold by Varro

Thornguard Kite Shield

Fine Shield Warden Level 18

  • +35 Defense
  • +2 Vitality

White, with the red rose of Briarwatch. The paint is new every season; the shield is not.

Sold by Varro

Scorchtail Buckler

Rare Shield Warden Level 19

  • +41 Defense
  • +40 Health

A scorchtail's carapace, warm in the shade and hot in the sun. It turns a blade and most of a sting.

Falls from Scorchtail

Hedgecutter's Hat

Common Helmet Level 16

  • +15 Defense

Sold by Pell

Thornguard Kettle Hat

Fine Helmet Level 16

  • +16 Defense
  • +2 Vitality

A broad-brimmed steel hat, painted white against the sun. Every guard on the walls wears one.

Reward for Sparks in the Briarfield

Thornproof Hood

Fine Helmet Level 18

  • +18 Defense
  • +1 Vitality

Sold by Pell

Waspwing Cowl

Rare Helmet Level 18

  • +19 Defense
  • +3 Agility
  • +1.5% evasion

Rose wasp wings stitched over leather. It hums faintly in a wind.

Falls from Rose Wasp

Tunnel-runner's Hood

Rare Helmet Level 19

  • +21 Defense
  • +35 Health
  • +3 Vitality

A leather hood lined with mail, cut low at the brow for the tunnels. It still smells of bramble sap.

Reward for Under the Thorn

Rosebriar Circlet

Epic Helmet Level 19

  • +22 Defense
  • +45 Health
  • +3 Vitality
  • +5% quicker cooldowns

A circlet of living briar with a single bud that never opens, and never dies.

Falls from The Briar Queen

Chafer-shell Helm

Rare Helmet Level 20

  • +25 Defense
  • +30 Health
  • +3 Vitality

The green-gold shell of a rose chafer, shaped to a helm. In the noon light it shines like a beetle's back.

Falls from Rose Chafer

Crown of the Unbowed

Epic Helmet Level 22

  • +28 Defense
  • +55 Health
  • +4 Vitality
  • +4% defense

The ring of thorns that grew on his head. It does not bow either.

Falls from Kaelthorn the Unbowed

Hedgecutter's Jerkin

Common Armour Level 16

  • +29 Defense

Sold by Pell

Thornproof Coat

Fine Armour Level 18

  • +35 Defense
  • +2 Agility

Oiled leather over a lining of fine mail. A thorn that gets through the one stops at the other.

Sold by Pell

Pell's Cutting Coat

Fine Armour Level 18

  • +36 Defense
  • +1 Agility
  • +2 Vitality

Three layers of oiled leather and one of mail. Pell wore it for twenty years, and it never let a thorn through.

Reward for Blades for the Hedge

Mantle of the Briar Queen

Epic Armour Level 19

  • +44 Defense
  • +3 Agility
  • +3 Vitality
  • +2.5% evasion

Woven from her briars and lined with the red silk of her petals. It closes over you like a hedge.

Falls from The Briar Queen

Bloodroot Hauberk

Rare Armour Level 20

  • +50 Defense
  • +40 Health
  • +3 Vitality

Mail laced with red-veined wood from a thornwalker's heart. It stays cool at noon.

Falls from Thornwalker

Rosewing Mantle

Rare Armour Level 20

  • +46 Defense
  • +3 Agility
  • +2% evasion

Rosewing scales sewn edge to edge. It is lighter than it has any right to be.

Falls from Rosewing

Bark of the Unbowed

Epic Armour Level 22

  • +58 Defense
  • +60 Health
  • +5 Vitality
  • +6% of melee damage turned back

A plate of his bark, thorns and all. Whatever strikes you feels it.

Falls from Kaelthorn the Unbowed

Hedgecutter's Gloves

Common Gloves Level 16

  • +11 Defense

Sold by Pell

Spinebound Gauntlets

Fine Gloves Level 16

  • +12 Defense
  • +1.2% critical chance

Thornback spines, sun-dried and set along the knuckles. The thorn cannot bite through a thorn.

Reward for Spines for the Glass

Thornproof Gauntlets

Fine Gloves Level 18

  • +13 Defense
  • +1.2% critical chance

Sold by Pell

Mantis-hook Gauntlets

Rare Gloves Level 19

  • +16 Defense
  • +2.8% critical chance

A briar mantis's hooked forearms, bound along the backs of the hands.

Falls from Briar Mantis

Shearclaw Gauntlets

Rare Gloves Level 20

  • +19 Defense
  • +3% critical chance
  • +5% physical damage

Made from the Pruner's scythes. They close by themselves when you make a fist.

Falls from The Pruner

Hedgecutter's Boots

Common Boots Level 16

  • +11 Defense

Sold by Pell

Roadwatch Boots

Fine Boots Level 17

  • +13 Defense
  • +2 Agility

Worn by the guards who walk the Rose Road at the first watch. The soles are thick enough to stand on a thorn and never know it.

Reward for The Rose Road

Thornback Greaves

Rare Boots Level 17

  • +14 Defense
  • +3 Vitality

Thornback shell over the shins, the spines filed down to studs.

Falls from Thornback

Thornproof Boots

Fine Boots Level 18

  • +13 Defense
  • +2 Agility

Sold by Pell

Mazewalker Boots

Rare Boots Level 20

  • +19 Defense
  • +3 Agility
  • +2% evasion

Soft-soled gardener's boots from the maze. Whoever wore them never once took a wrong turn.

Falls from The Pruner

Rosewater Phial

Fine Necklace Level 17

  • +92 Health

A phial of rosewater on a cord. The scent keeps the heat off, Sabine says, and the heat is most of what kills you here.

Sold by Sabine

Distiller's Vial

Fine Necklace Level 17

  • +95 Health
  • +2 Intellect

A stoppered vial of Sabine's numbing tonic on a chain. She wears one like it, and has never opened hers.

Reward for Venom for the Still

Sunmote Pendant

Rare Necklace Level 17

  • +100 Health
  • +3 Intellect

A pollen wisp's last spark, caught in clear glass. It is still burning, very slowly.

Falls from Pollen Wisp

The Last Cutting

Rare Necklace Level 19

  • +120 Health
  • +2 Intellect
  • +3 Vitality

A sprig of the Rosethorn, cut before the Silence and kept alive in a glass no bigger than a thumb. It has never stopped flowering.

Reward for The Garden Gate

The First Rose

Epic Necklace Level 21

  • +160 Health
  • +3 Intellect
  • +3 Vitality
  • +8% healing

The Rosethorn's first flower, from which every rose of the Reach was cut. It is still open.

Falls from The Thorncoil

Briarwatch Band

Common Ring Level 16

  • +2 Vitality

Sold by Varro

Eastwatch Ring

Rare Ring Level 18

  • +3 Agility
  • +2.2% critical chance

A chip of sunstone in a plain band. Turned to the light, it catches the glint of anything moving on the flats.

Reward for Glare on the Flats

Serpentbriar Band

Rare Ring Level 19

  • +3 Agility
  • +3 Vitality

A ring of bramble bark from a serpent's back, still thorned on the inside. You will not forget you are wearing it.

Falls from Bramble Serpent

The Queen's Rosebud

Epic Ring Level 19

  • +3 Agility
  • +3 Intellect
  • +2.5% critical chance

A bud from her crown, gone hard as garnet. It has not yet decided whether to open.

Falls from The Briar Queen

Briarwatch Signet

Rare Ring Level 20

  • +4 Vitality
  • +2.5% critical chance

The castellans' seal: a rose inside a ring of thorns. Aurel wears a copy. This is the old one.

Reward for The Unbowed

Seal of the Reach

Epic Ring Level 22

  • +3 Strength
  • +3 Agility
  • +3 Intellect
  • +2.5% critical chance

The hedge-lords' seal, found at the heart of the bloodroot. Whatever hand wears it, it fits.

Falls from Kaelthorn the Unbowed

HighbarkLevels 19–23

Ironwright's Knives

Common Twin daggers Blademaster Level 19

  • +84 Attack

Sold by Dunstan

Guildmarked Poniards

Fine Twin daggers Blademaster Level 21

  • +102 Attack
  • +2 Agility

Sold by Dunstan

Grafter's Knives

Rare Twin daggers Blademaster Level 21

  • +116 Attack
  • +3 Agility
  • +3% critical chance

An orchard-keeper's grafting knives, honed for the cut that lets one tree grow into another.

Falls from Pest Wasp, Burrower

The Last Rites

Epic Twin daggers Blademaster Level 24

  • +164 Attack
  • +5 Agility
  • +3.5% critical chance

Twin knives from the Undercroft's altar, kept to trim the grave-candles' wicks. They are very sharp, and very quiet.

Falls from The Ossuary Tree

Iron Talons

Epic Twin daggers Blademaster Level 25

  • +178 Attack
  • +6 Agility
  • +4% critical chance
  • +6% physical damage

Two spikes of the Warden's plate, hammered thin. They go through mail the way they were driven through stone.

Falls from The Iron Warden

Hallwood Rod

Common Rod Hearthkeeper Level 19

  • +84 Attack

Sold by Dunstan

Guildmarked Rod

Fine Rod Hearthkeeper Level 21

  • +102 Attack
  • +2 Intellect

Sold by Dunstan

Blossomwood Rod

Rare Rod Hearthkeeper Level 21

  • +116 Attack
  • +3 Intellect
  • +9% healing

Cut from a walking tree that was still in flower. It has not stopped flowering.

Falls from Blossomwalker

Ossuary Rod

Epic Rod Hearthkeeper Level 24

  • +164 Attack
  • +5 Intellect
  • +12% healing

Pale wood from the root that kept the city's dead. It is gentler than you would think.

Falls from The Ossuary Tree

Rod of the Iron Heart

Epic Rod Hearthkeeper Level 25

  • +178 Attack
  • +6 Intellect
  • +14% healing

The Warden's heart, cleansed of the rot and set in iron. It beats, slowly, when someone near it bleeds.

Falls from The Iron Warden

Ironwright's Bow

Common Bow Ranger Level 19

  • +84 Attack

The Ironwrights have kept a bowyer since before the walls. Fruitwood, with iron at the nocks.

Sold by Dunstan

Guildmarked Longbow

Fine Bow Ranger Level 21

  • +102 Attack
  • +2 Agility

Sold by Dunstan

Sailspar Bow

Rare Bow Ranger Level 21

  • +116 Attack
  • +3 Agility
  • +3% critical chance

Bent from the spar of a windmill's sail. In a west wind it hums.

Falls from Wild Silkmoth, Gatebreaker

Knellstring

Epic Bow Ranger Level 24

  • +164 Attack
  • +5 Agility
  • +3.5% critical chance

Strung with a strand of the rope of the Undercroft's death-bell. Every arrow it looses tolls once.

Falls from The Ossuary Tree

The Rampart

Epic Bow Ranger Level 25

  • +178 Attack
  • +6 Agility
  • +4% critical chance
  • +6% physical damage

A bar from the Warden's own gate, bent and strung. It draws like a siege engine and looses like one.

Falls from The Iron Warden

Hallwood Staff

Common Staff Sapcaller Level 19

  • +84 Attack

Sold by Dunstan

Guildmarked Staff

Fine Staff Sapcaller Level 21

  • +102 Attack
  • +2 Intellect

Sold by Dunstan

Kilnfire Staff

Rare Staff Sapcaller Level 21

  • +116 Attack
  • +3 Intellect
  • +9% fire damage

Its head was fired in the Old Kilns until the clay ran to glass. It is still warm.

Falls from Pitch Ooze

Staff of the Last Candle

Epic Staff Sapcaller Level 24

  • +164 Attack
  • +5 Intellect
  • +12% fire damage

A grave-candle burns at its head. It was lit for someone three hundred years ago, and will not go out now.

Falls from The Ossuary Tree

Heartcage Staff

Epic Staff Sapcaller Level 25

  • +178 Attack
  • +6 Intellect
  • +14% storm damage

Iron bars from the cage that held the Warden's heart, twisted round a splinter of the Hallroot. Lightning loves it.

Falls from The Iron Warden

Ironwright's Sword

Common Sword Warden Level 19

  • +84 Attack

Sold by Dunstan

Guildmarked Blade

Fine Sword Warden Level 21

  • +102 Attack
  • +2 Strength

Stamped at the hilt with the mark of the Ironwrights: three hammers on a bough.

Sold by Dunstan

Stonecutter's Edge

Rare Sword Warden Level 21

  • +116 Attack
  • +3 Strength
  • +3% critical chance

Forged for the quarry-masters, who split barkstone along its grain with it. It finds the grain in other things.

Falls from Orchard Beetle, Quarry Golem; Reward for Iron for the Ironwrights

Vigil's End

Epic Sword Warden Level 24

  • +164 Attack
  • +5 Strength
  • +3.5% critical chance

Laid on the oldest tomb in the Undercroft, under the effigy's stone hands, to keep the vigil. The vigil is over.

Falls from The Ossuary Tree

Wardenbrand

Epic Sword Warden Level 25

  • +178 Attack
  • +6 Strength
  • +4% critical chance
  • +6% physical damage

The Iron Warden's own blade, cut down from the length of a man. The Ironwrights made it for a hand of iron; it fits yours.

Falls from The Iron Warden

Ironwright's Heater

Common Shield Warden Level 19

  • +42 Defense

Sold by Dunstan

Guildmarked Pavise

Fine Shield Warden Level 21

  • +51 Defense
  • +2 Vitality

Sold by Dunstan

Wallwatch Kettle Hat

Common Helmet Level 19

  • +22 Defense

Sold by Ottilie

Waspwing Cowl

Rare Helmet Level 20

  • +26 Defense
  • +2 Agility
  • +1.5% evasion

Lined with pest wasp wings, clear as glass and stiff as horn. It hums when you turn your head quickly.

Falls from Pest Wasp

Wallwatch Barbute

Fine Helmet Level 21

  • +26 Defense
  • +2 Vitality

Sold by Ottilie

Quarryman's Coif

Rare Helmet Level 21

  • +30 Defense
  • +30 Health
  • +2 Vitality

Padded leather over a cap of barkiron. Every quarryman wears one, against the stone that falls without warning.

Reward for The Quarry's Old Hands

Gatebreaker Helm

Rare Helmet Level 23

  • +38 Defense
  • +40 Health
  • +3 Vitality

Hammered from a gatebreaker's crown, the horn left on. Nothing in the fields will meet you head-on.

Falls from Gatebreaker

Circlet of Pale Bark

Epic Helmet Level 24

  • +42 Defense
  • +50 Health
  • +3 Vitality
  • +5% quicker cooldowns

A ring of the Ossuary Tree's crown. The Hall's vergers used to say the dead dream lightly; wearing it, you can almost hear them.

Falls from The Ossuary Tree

Helm of the Iron Warden

Epic Helmet Level 25

  • +46 Defense
  • +60 Health
  • +4 Vitality
  • +4% defense

A plate of the Warden's visor, cut down to fit a head. Whatever head it was made for, it was not one of ours.

Falls from The Iron Warden

Silk Gambeson

Common Armour Level 19

  • +42 Defense

Quilted wild silk, thirty layers thick. Watch issue: it has stopped arrows on the walls.

Sold by Ottilie

Wallwatch Brigandine

Fine Armour Level 21

  • +51 Defense
  • +2 Vitality

Sold by Ottilie

Pilgrim's Mantle

Rare Armour Level 21

  • +58 Defense
  • +2 Intellect
  • +2 Vitality

Grey wool, the sign of the Hall stitched at the collar. The people of Highbark wore them down into the Undercroft to visit their dead.

Reward for Fire for the Undercroft

Wild Silk Robe

Rare Armour Level 21

  • +56 Defense
  • +2 Intellect
  • +2% evasion

Woven by no hand, from silk no weaver gathered: found whole in a silkmoth's den on the terraces.

Falls from Wild Silkmoth

Colossus Plate

Epic Armour Level 22

  • +66 Defense
  • +60 Health
  • +4 Vitality
  • +4% defense

A slab of the Quarry Colossus, carved thin. The masons who began the statue cut its chest in this pattern. They never finished the rest.

Falls from The Quarry Colossus

Mourner's Shroud

Rare Armour Level 23

  • +72 Defense
  • +40 Health
  • +3 Vitality

The mantle carved over a barkbone mourner, gone soft as cloth with the centuries. It keeps the cold out, and nothing else in.

Falls from Barkbone Mourner

Shroud of the Undercroft

Epic Armour Level 24

  • +80 Defense
  • +70 Health
  • +4 Vitality

Pale bark from the Ossuary Tree, worked thin as linen and as hard as plate. It smells of candles.

Falls from The Ossuary Tree

Plate of the Iron Warden

Epic Armour Level 25

  • +88 Defense
  • +70 Health
  • +5 Vitality

Iron from the Warden's breast, older than Highbark. The Ironwrights trimmed it; they never learned who forged it.

Falls from The Iron Warden

Wallwatch Gloves

Common Gloves Level 19

  • +16 Defense

Sold by Ottilie

Orchard-keeper's Gloves

Fine Gloves Level 19

  • +18 Defense
  • +1 Agility
  • +1% critical chance

Oiled leather, stained with a hundred harvests. Fenna's own, from before her hands were too stiff for them.

Reward for Wasps in the Orchards

Wallwatch Gauntlets

Fine Gloves Level 21

  • +19 Defense
  • +1.5% critical chance

Sold by Ottilie

Barkiron Gauntlets

Rare Gloves Level 21

  • +24 Defense
  • +2 Vitality
  • +2% critical chance

Barkiron plates riveted over the backs of the hands. They turn a blade the leather would not.

Falls from Quarry Golem

Blossomwood Bracers

Rare Gloves Level 21

  • +23 Defense
  • +2 Intellect
  • +4% healing

Falls from Blossomwalker

Pitchblack Gloves

Rare Gloves Level 22

  • +25 Defense
  • +1.5% critical chance
  • +6% fire damage

Leather soaked in kiln pitch until it set like horn. It will not burn, though it smells as if it would.

Falls from Pitch Ooze

Stonecarver's Gauntlets

Epic Gloves Level 22

  • +27 Defense
  • +3% critical chance
  • +6% physical damage

The gloves of the master who began the Colossus, found in the quarry face where he left them, still holding the shape of his grip.

Falls from The Quarry Colossus

Wallwatch Boots

Common Boots Level 19

  • +16 Defense

Sold by Ottilie

Millwright's Boots

Fine Boots Level 20

  • +20 Defense
  • +2 Agility

Hobnailed for the mill-ladders and patched more times than they were stitched. Bertram's father climbed every mill on the terraces in them.

Reward for Under the Terraces

Shellback Greaves

Rare Boots Level 20

  • +22 Defense
  • +2 Vitality

Plates of an orchard beetle's shell, still as red as the day it was shed.

Falls from Orchard Beetle

Wallwatch Greaves

Fine Boots Level 21

  • +19 Defense
  • +2 Agility

Sold by Ottilie

Burrower-scale Boots

Rare Boots Level 21

  • +24 Defense
  • +2 Agility
  • +1.5% evasion

Falls from Burrower

Wax-sealed Treads

Rare Boots Level 23

  • +28 Defense
  • +3 Agility

Sealed in grave-wax to the ankle. Nothing gets in, and every step is silent.

Falls from The Tallowmaw

Apothecary's Locket

Fine Necklace Level 20

  • +125 Health
  • +1 Vitality

A little silver case with a pinch of dried quince blossom inside. Ysolde swears by it.

Sold by Ysolde

Blossom Garland

Fine Necklace Level 20

  • +130 Health
  • +2 Vitality

Plaited from the blossom of the old trees at the top of the terraces. In Highbark it does not wilt.

Reward for The Walking Trees

Ward of the Hall

Rare Necklace Level 22

  • +180 Health
  • +3 Vitality
  • +10% Last Stand shield

A disc of sapstone cut from the Hall's own altar. When you are close to falling, it holds.

Reward for What the Warden Is Made Of

Sapstone Amulet

Rare Necklace Level 22

  • +175 Health
  • +3 Vitality

A chip of sapstone from a quarry golem's heart. It is warm, and it beats a little, like the thing it came out of.

Falls from Quarry Golem

Heartstone of the Quarry

Epic Necklace Level 22

  • +215 Health
  • +3 Vitality
  • +12% Last Stand shield

The sapstone heart the masons set in their unfinished giant. It did not need finishing to beat.

Falls from The Quarry Colossus

Wick-and-Wax Charm

Rare Necklace Level 23

  • +190 Health
  • +3 Intellect
  • +5% healing

A wick from the heart of the Tallowmaw, still burning inside a bead of its wax.

Falls from The Tallowmaw

Barkiron Band

Common Ring Level 19

  • +3 Vitality

Sold by Dunstan

Ring of the Climbers' Book

Rare Ring Level 20

  • +2 Intellect
  • +2 Vitality
  • +5% resource regeneration

A plain silver ring the Hall gives to every Seedborn who signs the climbers' book. Agathe says some have come back for a second.

Reward for Silk for the Archive

Wallwatch Signet

Rare Ring Level 22

  • +3 Vitality
  • +2% critical chance

The seal of the Wallwatch: a tower on a bough. Ottilie gave one to every company that went south. Few were given back.

Reward for Bramblegate

Waxlight Band

Rare Ring Level 23

  • +3 Intellect
  • +6% healing

A ring of hardened grave-wax with a wick of silver through it. In the dark it gives a little light.

Falls from Tallow Ooze

Rivet of the Old Plate

Epic Ring Level 25

  • +5 Vitality
  • +4% critical chance

A rivet from the Warden's first plate, set in a ring. The iron comes from no seam the Ironwrights know.

Falls from The Iron Warden

Galewind SpiresLevels 22–26

Bridgeguard's Knives

Common Twin daggers Blademaster Level 22

  • +123 Attack

Sold by Brega

Galewind Knives

Fine Twin daggers Blademaster Level 24

  • +150 Attack
  • +2 Agility

Sold by Brega

Kestrel Talons

Rare Twin daggers Blademaster Level 24

  • +171 Attack
  • +6 Agility
  • +3.5% critical chance

Two hooked knives made to be thrown down on what moves below, as the bird does.

Falls from Windclinger, Spire Mantis, Crag Serpent, Spireborer

Dragonfly Needles

Epic Twin daggers Blademaster Level 25

  • +193 Attack
  • +7 Agility
  • +4% critical chance

Two long needles of wing-vein, harder than steel and lighter than bone.

Falls from Galewing

Glasswyrm Fangs

Epic Twin daggers Blademaster Level 27

  • +238 Attack
  • +8 Agility
  • +4% critical chance

Two of its fangs, gone to glass in the lightning. They are colder than they should be.

Falls from The Glasswyrm

Forked Bolt

Epic Twin daggers Blademaster Level 28

  • +263 Attack
  • +9 Agility
  • +4.5% critical chance
  • +8% storm damage

Two blades split from one shard, as lightning splits. Each knows where the other is.

Falls from Thunderhide, the Stormward

Chimekeeper's Rod

Common Rod Hearthkeeper Level 22

  • +123 Attack

Sold by Brega

Galewind Rod

Fine Rod Hearthkeeper Level 24

  • +150 Attack
  • +2 Intellect

Sold by Brega

Chimewood Rod

Rare Rod Hearthkeeper Level 24

  • +171 Attack
  • +6 Intellect
  • +8% healing

Cut from the wood the Perch hangs its chimes from. It hums when someone near it is hurt.

Falls from Windclinger, Spire Mantis, Crag Serpent, Spireborer

Rod of Still Air

Epic Rod Hearthkeeper Level 25

  • +193 Attack
  • +7 Intellect
  • +10% healing

Where she hung still enough to hunt, she made a hush around her. The rod keeps a little of it.

Falls from Galewing

Rod of Pent Lightning

Epic Rod Hearthkeeper Level 27

  • +238 Attack
  • +8 Intellect
  • +12% healing

There is lightning caught in it that cannot get out. Held close, it warms the hand like a heart.

Falls from The Glasswyrm

Sceptre of the Calm

Epic Rod Hearthkeeper Level 28

  • +263 Attack
  • +9 Intellect
  • +14% healing

At the heart of every storm there is a calm. This is a piece of the Stormward's.

Falls from Thunderhide, the Stormward

Bridgeguard's Bow

Common Bow Ranger Level 22

  • +123 Attack

Sold by Brega

Galewind Longbow

Fine Bow Ranger Level 24

  • +150 Attack
  • +2 Agility

Sold by Brega

Kestrel-wing Bow

Rare Bow Ranger Level 24

  • +171 Attack
  • +6 Agility
  • +3.5% critical chance

Bent like a kestrel's wing in a stoop. The spirefolk shot into the wind and let the wind correct their aim.

Falls from Windclinger, Spire Mantis, Crag Serpent, Spireborer

Galestring

Epic Bow Ranger Level 25

  • +193 Attack
  • +7 Agility
  • +4% critical chance

Strung with a vein from her wing. It hums in any wind, and screams when it looses.

Falls from Galewing

Stormglass Bow

Epic Bow Ranger Level 27

  • +238 Attack
  • +8 Agility
  • +4% critical chance

Its limbs are two ribs of the Glasswyrm, clear as ice. The string leaves a line of light behind it.

Falls from The Glasswyrm

Skyrender

Epic Bow Ranger Level 28

  • +263 Attack
  • +9 Agility
  • +4.5% critical chance
  • +8% storm damage

Bent from a shard of its shoulder. Every arrow loosed from it comes down like a bolt.

Falls from Thunderhide, the Stormward

Chimekeeper's Staff

Common Staff Sapcaller Level 22

  • +123 Attack

Sold by Brega

Galewind Staff

Fine Staff Sapcaller Level 24

  • +150 Attack
  • +2 Intellect

Sold by Brega

Windreader's Staff

Rare Staff Sapcaller Level 24

  • +171 Attack
  • +6 Intellect
  • +8% storm damage

Hung with little chimes along its length. The old windreaders walked the bridges with these, listening.

Falls from Windclinger, Spire Mantis, Crag Serpent, Spireborer

Staff of the Long Gale

Epic Staff Sapcaller Level 25

  • +193 Attack
  • +7 Intellect
  • +10% storm damage

Spirewood bound in her wing-veins. There is always a wind round it, and it is never a kind one.

Falls from Galewing

Staff of the Grounding

Epic Staff Sapcaller Level 27

  • +238 Attack
  • +8 Intellect
  • +12% storm damage

A rod of white glass from the Grounding's shaft, where the storm once ran down into the Tree. It still remembers the way.

Falls from The Glasswyrm

Staff of the Stormward

Epic Staff Sapcaller Level 28

  • +263 Attack
  • +9 Intellect
  • +14% storm damage

The arm it lifted to call down the bolt. The storm still answers it, a little.

Falls from Thunderhide, the Stormward

Bridgeguard's Sword

Common Sword Warden Level 22

  • +123 Attack

Sold by Brega

Galewind Longsword

Fine Sword Warden Level 24

  • +150 Attack
  • +2 Strength

Sold by Brega

Kestrel's Edge

Rare Sword Warden Level 24

  • +171 Attack
  • +6 Strength
  • +3.5% critical chance

A spirefolk hunter's blade, curved like a kestrel's beak. Found on the bones of whoever carried it last.

Falls from Windclinger, Spire Mantis, Crag Serpent, Spireborer

Wingcutter

Epic Sword Warden Level 25

  • +193 Attack
  • +7 Strength
  • +4% critical chance

A blade as thin and clear as the edge of her wing. You hear it pass more than you see it.

Falls from Galewing

Fulgurite Blade

Epic Sword Warden Level 27

  • +238 Attack
  • +8 Strength
  • +4% critical chance

Glass the lightning made out of the spire's stone, white and hard. Struck, it rings.

Falls from The Glasswyrm

Thunderbrand

Epic Sword Warden Level 28

  • +263 Attack
  • +9 Strength
  • +4.5% critical chance
  • +8% storm damage

Cut from the Stormward's own crystal. Lightning walks its edge whenever it is drawn.

Falls from Thunderhide, the Stormward

Bridgeguard's Shield

Common Shield Warden Level 22

  • +62 Defense

Sold by Brega

Galewind Heater

Fine Shield Warden Level 24

  • +75 Defense
  • +2 Vitality

Sold by Brega

Stillhunter's Carapace

Rare Shield Warden Level 26

  • +114 Defense
  • +60 Health
  • +6% of melee damage turned back

A plate of her pale shell, curved to fit an arm. Whatever strikes it feels it too.

Falls from The Stillhunter

Corded Coif

Common Helmet Level 22

  • +32 Defense

Sold by Tobin

Bridgewarden's Hood

Fine Helmet Level 22

  • +34 Defense
  • +2 Vitality

Oiled wool with flaps over the ears. A bridgewarden listens for the wind before looking for it.

Reward for Crabs on the Ropes

Glasswing Hood

Rare Helmet Level 23

  • +37 Defense
  • +3 Agility
  • +2% evasion

Panes of galewing wing stitched over a leather cap. The world through it looks a little bluer.

Falls from Galewing Dragonfly

Heatherwool Hood

Fine Helmet Level 24

  • +39 Defense
  • +2 Vitality

Sold by Tobin

Borer-horn Helm

Rare Helmet Level 25

  • +48 Defense
  • +40 Health
  • +3 Vitality

A spireborer's horn set over the brow. It has gone through stone. It can go through other things.

Falls from Spireborer

Mask of the Stillhunter

Rare Helmet Level 26

  • +58 Defense
  • +3 Agility
  • +2.5% critical chance

Her face, hollowed out. Those who wear it learn to wait.

Falls from The Stillhunter

Crown of the Stormward

Epic Helmet Level 28

  • +63 Defense
  • +70 Health
  • +4 Vitality
  • +6% quicker cooldowns

Shards of its crystal ringed on anchor iron. The storm bows its head, a little, to whoever wears it.

Falls from Thunderhide, the Stormward

Corded Coat

Common Armour Level 22

  • +62 Defense

Sold by Tobin

Heatherweave Mantle

Fine Armour Level 23

  • +70 Defense
  • +3 Vitality

Woven from the heather of the Saddle, purple and grey. The wind gets no further than its weave.

Reward for The Heather Road

Heatherwool Gambeson

Fine Armour Level 24

  • +75 Defense
  • +2 Agility

Sold by Tobin

Sinew-corded Jerkin

Rare Armour Level 25

  • +92 Defense
  • +60 Health
  • +3 Vitality
  • +3% of melee damage turned back

Crag sinew corded through leather. A claw goes in, and the cords close round it.

Reward for Sinew for the Bridges

Cragscale Hauberk

Rare Armour Level 25

  • +92 Defense
  • +50 Health
  • +3 Vitality

Grey serpent scale laid like slates on a roof. Rain runs off it, and so does most else.

Falls from Crag Serpent

Mantle of the Galewing

Epic Armour Level 25

  • +100 Defense
  • +4 Agility
  • +3 Vitality
  • +3% evasion

Panes of her own wings, sewn edge to edge. It is lighter than the wind that cannot get through it.

Falls from Galewing

Thunderhide Mantle

Epic Armour Level 28

  • +131 Defense
  • +70 Health
  • +5 Vitality

Hide of storm crystal, slate and violet, with lightning still moving in its depths.

Falls from Thunderhide, the Stormward

Corded Gloves

Common Gloves Level 22

  • +24 Defense

Sold by Tobin

Sinewgrip Gloves

Fine Gloves Level 24

  • +29 Defense
  • +2% critical chance

Sold by Tobin

Scythe-edged Bracers

Rare Gloves Level 24

  • +34 Defense
  • +3% critical chance
  • +4% of melee damage turned back

Brega set a mantis's edge along each one. A blade laid across them comes off the worse.

Reward for Scythes for the Forge

Clinger's Grip

Rare Gloves Level 24

  • +34 Defense
  • +2.5% critical chance
  • +6% damage to held foes

Gloves palmed with windclinger hooks. What they close on stays closed on.

Falls from Windclinger

Sparkweave Gloves

Rare Gloves Level 26

  • +44 Defense
  • +3 Intellect
  • +6% storm damage

The thread was spun round a storm wisp's last spark. Your fingertips prickle in them.

Falls from Storm Wisp

Corded Boots

Common Boots Level 22

  • +24 Defense

Sold by Tobin

Slateshell Greaves

Rare Boots Level 23

  • +29 Defense
  • +3 Vitality

Cliff crab plates over the shin, lichen still on them. They have taken more than one fall.

Falls from Cliff Crab

Ledge-soled Boots

Fine Boots Level 24

  • +29 Defense
  • +2 Agility

Sold by Tobin

Ledgewalker Boots

Fine Boots Level 24

  • +33 Defense
  • +3 Agility
  • +4% movement speed

Sigrun's old boots, soft in the sole and hard at the toe. They have walked every ledge on the spires and never slipped.

Reward for Kestrels in the Spires

Chimeglass Locket

Fine Necklace Level 23

  • +190 Health

A sliver of galewing pane in a silver ring. Hold it up to the wind and it sings.

Sold by Cadoc

Windreader's Chime

Rare Necklace Level 24

  • +240 Health
  • +3 Intellect
  • +2 Vitality

A small chime of storm-blue glass on a cord. When it rings without a wind, Aldra says, run.

Reward for The Humming Door

Galestone Amulet

Rare Necklace Level 25

  • +270 Health
  • +3 Vitality

A stone the wind wore round. Hold it to your ear and you can hear it still blowing.

Falls from Gust Golem

Heart of the Grounding

Epic Necklace Level 27

  • +410 Health
  • +4 Vitality
  • +15% Last Stand shield

A knot of white glass from the bottom of the shaft. When you are close to falling, the storm in it holds you up.

Falls from The Glasswyrm

Anchor Ring

Common Ring Level 22

  • +3 Vitality

A ring of anchor iron, the same that holds the bridges to the bark.

Sold by Brega

Mantis-eye Band

Rare Ring Level 24

  • +3 Agility
  • +3% critical chance

A spire mantis's eye, gone hard as a gem. It never looks away.

Falls from Spire Mantis

Bridgewarden's Knot

Rare Ring Level 25

  • +5 Vitality
  • +10% Last Stand shield

Sinew tied in the bridgewarden's knot, which only grows tighter the harder it is pulled.

Reward for The Torn Bridges

Galewing's Eye

Epic Ring Level 25

  • +4 Agility
  • +3.5% critical chance
  • +2% evasion

One of her thousand eyes, set in silver. Wherever you turn, it has already seen.

Falls from Galewing

Splinter of the Stormward

Rare Ring Level 26

  • +4 Vitality
  • +2.5% critical chance
  • +6% storm damage

A splinter of storm crystal set in iron. It fell from the Stormward's hide long ago, when it still drank the storm for the Perch.

Reward for The Stormward

Eye of the Storm

Epic Ring Level 28

  • +5 Agility
  • +5 Vitality
  • +4% critical chance
  • +6% storm damage

A bead of perfect calm from the Stormward's heart. The air about it never stirs.

Falls from Thunderhide, the Stormward

AmbermereLevels 25–29

Poleman's Knives

Common Twin daggers Blademaster Level 25

  • +188 Attack

Sold by Marit

Resinholm Knives

Fine Twin daggers Blademaster Level 27

  • +222 Attack
  • +3 Agility

Sold by Marit

Gaff and Hook

Rare Twin daggers Blademaster Level 27

  • +252 Attack
  • +7 Agility
  • +3.5% critical chance

An amber-fisher's gaff and gutting hook from before the mere set, honed for other work. They still catch.

Falls from Mire Scorpion

Shards of the Entombed

Epic Twin daggers Blademaster Level 28

  • +285 Attack
  • +9 Agility
  • +4% critical chance

Two splinters of the amber the Entombed slept in, worked to an edge. They never quite lost its cold.

Mandibles of the Hive

Epic Twin daggers Blademaster Level 30

  • +347 Attack
  • +10 Agility
  • +4.5% critical chance

Two of the Hivemother's mandibles, sharpened. They worked comb for an age before they worked anything else.

Falls from The Hivemother

The Long Setting

Epic Twin daggers Blademaster Level 31

  • +375 Attack
  • +11 Agility
  • +4.5% critical chance
  • +6% physical damage

Two thorns of dark amber broken from the Queen's crown. Where they cut, the wound closes over, slowly, like the mere.

Falls from Queen Resinna

Raftwood Rod

Common Rod Hearthkeeper Level 25

  • +188 Attack

Sold by Marit

Resinholm Rod

Fine Rod Hearthkeeper Level 27

  • +222 Attack
  • +3 Intellect

Sold by Marit

The Old Spile

Rare Rod Hearthkeeper Level 27

  • +252 Attack
  • +7 Intellect
  • +9% healing

A tapper's spile of old bronze, as long as an arm, the kind driven into the bark to draw the resin out. It draws other things out too: poison, fever, pain.

Falls from Marsh Wisp

Rod of the Waking

Epic Rod Hearthkeeper Level 28

  • +285 Attack
  • +9 Intellect
  • +10% healing

A rib of the Entombed's old shell. It warms in the hand the way the beast warmed when it woke.

Royal Comb Rod

Epic Rod Hearthkeeper Level 30

  • +347 Attack
  • +10 Intellect
  • +12% healing

Royal comb set hard round a core of wax. Held to the light, it is still full of the gold the hive was made for.

Falls from The Hivemother

Rod of the Amber Queen

Epic Rod Hearthkeeper Level 31

  • +375 Attack
  • +11 Intellect
  • +14% healing

A rod of clear amber with the Queen's last breath of the old world caught in it. It heals the way amber keeps: gently, and for good.

Falls from Queen Resinna

Poleman's Bow

Common Bow Ranger Level 25

  • +188 Attack

Honeywood, backed with resin-hardened sinew. The polemen keep one on every causeway gate.

Sold by Marit

Resinholm Longbow

Fine Bow Ranger Level 27

  • +222 Attack
  • +3 Agility

Sold by Marit

Fowler's Bow

Rare Bow Ranger Level 27

  • +252 Attack
  • +7 Agility
  • +3.5% critical chance

The mere-folk shot the wildfowl over the water with bows like this, before there was no water and no wildfowl.

Falls from Honey Wasp, Amberwing

Hornbow of the Entombed

Epic Bow Ranger Level 28

  • +285 Attack
  • +9 Agility
  • +4% critical chance

Two lengths of the Entombed's horn, joined at the grip with bronze. It draws like a falling tree.

Combstring

Epic Bow Ranger Level 30

  • +347 Attack
  • +10 Agility
  • +4.5% critical chance

Strung with a thread of royal wax drawn from the Hivemother's own cell. It does not stretch, and it does not forget.

Falls from The Hivemother

Bow of the Mirror

Epic Bow Ranger Level 31

  • +375 Attack
  • +11 Agility
  • +4.5% critical chance
  • +6% physical damage

Bent from a bough the mere caught in the act of falling. It looses straight and still, as if the world had stopped to let the arrow by.

Falls from Queen Resinna

Raftwood Staff

Common Staff Sapcaller Level 25

  • +188 Attack

Cut from a raft that floated Resinholm for a hundred years. It has been in the resin so long the grain has turned to glass.

Sold by Marit

Resinholm Staff

Fine Staff Sapcaller Level 27

  • +222 Attack
  • +3 Intellect

Sold by Marit

Staff of the Clear Drop

Rare Staff Sapcaller Level 27

  • +252 Attack
  • +7 Intellect
  • +9% fire damage

A drop of the clearest amber at its head, as big as a fist. Look into it and the light bends round something that is not there.

Falls from Resin Ooze

Staff of the Long Sleep

Epic Staff Sapcaller Level 28

  • +285 Attack
  • +9 Intellect
  • +10% frost damage

A leg of the Entombed, still sheathed in the amber it slept in. The cold of an age is caught in it.

Staff of the Old Hive

Epic Staff Sapcaller Level 30

  • +347 Attack
  • +10 Intellect
  • +12% nature damage

A spar of the comb's oldest timber, black with honey that soured in the dark.

Falls from The Hivemother

Staff of the Sealing

Epic Staff Sapcaller Level 31

  • +375 Attack
  • +11 Intellect
  • +14% fire damage

The sceptre with which Resinna called the resin up from the bottom of the mere. It is still warm, and it still remembers how.

Falls from Queen Resinna

Poleman's Sword

Common Sword Warden Level 25

  • +188 Attack

Short and heavy, for work on a causeway where there is no room to swing. Bronze, like everything on the mere that has to last.

Sold by Marit

Resinholm Longsword

Fine Sword Warden Level 27

  • +222 Attack
  • +3 Strength

Cast in Marit's moulds and hammered on the stone pier. The bronze has gone as dark as old resin, and holds its edge the better for it.

Sold by Marit

Sunken Bronze

Rare Sword Warden Level 27

  • +252 Attack
  • +7 Strength
  • +3.5% critical chance

A sword of the mere-folk, hooked out of the Sinking Reach after an age in the resin. Amber keeps bronze as it keeps everything else: the edge is as it was the day it went under.

Falls from Glassback, Resin Golem; Reward for Glass for the Bronze

Glasshorn

Epic Sword Warden Level 28

  • +285 Attack
  • +9 Strength
  • +4% critical chance

Cut from the horn of the Entombed, where the amber had grown into it. It has the weight of something that waited a very long time.

Falls from The Entombed

Mothersting

Epic Sword Warden Level 30

  • +347 Attack
  • +10 Strength
  • +4.5% critical chance

The Hivemother's sting, as long and as straight as a sword. The venom has gone out of it. The purpose has not.

Falls from The Hivemother

Resinna's Mercy

Epic Sword Warden Level 31

  • +375 Attack
  • +11 Strength
  • +4.5% critical chance
  • +6% physical damage

The Queen's own blade, amber grown round a core of bronze. She meant it to keep, not to kill. It does both.

Falls from Queen Resinna

Poleman's Shield

Common Shield Warden Level 25

  • +94 Defense

Sold by Marit

Resinholm Targe

Fine Shield Warden Level 27

  • +110 Defense
  • +3 Vitality

Bronze, faced with a plate of glassback shell when Marit can get one. It turns a blade and does not crack in the cold.

Sold by Marit

Shield of the Unhatched

Rare Shield Warden Level 29

  • +158 Defense
  • +60 Health
  • +5% of melee damage turned back

A plate of the Unhatched's swollen skin, set hard. It was never meant to be armour; it was meant to be a wing.

Falls from The Unhatched

Shard of the Mirror

Epic Shield Warden Level 31

  • +182 Defense
  • +80 Health
  • +6% of melee damage turned back

A disc broken from the Queen's Mirror, flawless and clear. Look into it, and you see what lies under you.

Falls from Queen Resinna

Resin-leather Cap

Common Helmet Level 25

  • +49 Defense

Sold by Hidde

Poleman's Hood

Fine Helmet Level 25

  • +52 Defense
  • +2 Vitality

Oiled leather with a long brim to keep the drip off your neck when you are working under a pier. Every poleman of Resinholm has one.

Reward for Resin That Walks

Combwax Hood

Rare Helmet Level 26

  • +57 Defense
  • +3 Agility
  • +2% evasion

Rubbed with old honeycomb until it sheds everything: rain, resin and blows alike.

Falls from Honey Wasp

Amber-lacquered Helm

Fine Helmet Level 27

  • +58 Defense
  • +3 Vitality

Sold by Hidde

Horn-crowned Helm

Epic Helmet Level 28

  • +71 Defense
  • +50 Health
  • +4 Vitality

Hammered round a piece of the Entombed's horn. Nothing on the Glassflats will meet you head on.

Falls from The Entombed

Resinplate Helm

Rare Helmet Level 29

  • +81 Defense
  • +50 Health
  • +3 Vitality

A plate of a golem's brow, set hard over a bronze cap. Whatever strikes it, the amber takes and keeps.

Falls from Resin Golem

Crown of the Hive

Epic Helmet Level 30

  • +87 Defense
  • +60 Health
  • +4 Vitality
  • +6% quicker cooldowns

The ridge of plates that crowned the Hivemother's head. The wasps of Honeywood will not come near whoever wears it.

Falls from The Hivemother

Diadem of the Amber Queen

Epic Helmet Level 31

  • +94 Defense
  • +70 Health
  • +5 Vitality
  • +6% quicker cooldowns

Resinna's crown of dark amber, broken down to fit a head. The last light of the old world is caught in its points.

Falls from Queen Resinna

Resin-leather Coat

Common Armour Level 25

  • +94 Defense

Hide boiled in fresh resin until it would drink no more, then hung to set. Hard as horn, light as cloth, and the mere slides off it.

Sold by Hidde

Vat-hardened Jerkin

Fine Armour Level 25

  • +100 Defense
  • +3 Vitality

Hide that lay in Hidde's vats until it would drink no more resin, then set like horn. It still smells of the bark.

Reward for Resin for the Vats

Amber-lacquered Jerkin

Fine Armour Level 27

  • +110 Defense
  • +3 Agility

Resin-leather lacquered coat on coat with clear amber, polished until it shines like honey in a jar.

Sold by Hidde

Reader's Mantle

Rare Armour Level 28

  • +130 Defense
  • +60 Health
  • +3 Intellect
  • +3 Vitality

Grey wool woven through with threads of amber, so the light falls on what you read. Saskia made it for the reader who would come after her.

Reward for What the Swarm Remembers

Amberwing Mantle

Rare Armour Level 28

  • +128 Defense
  • +3 Agility
  • +2% evasion

Panes of an amberwing's wings stitched over leather, clear as water and harder than they look.

Falls from Amberwing

Shell of the Entombed

Epic Armour Level 28

  • +139 Defense
  • +60 Health
  • +4 Vitality
  • +4% defense

A plate of the Entombed's own shell, black under its amber. It has outlasted everything that ever struck it.

Falls from The Entombed

Hive-guard Cuirass

Rare Armour Level 29

  • +156 Defense
  • +50 Health
  • +4 Vitality

Built from the plates of the hive's soldiers, dark as resin. It hums, very faintly, when wasps are near.

Falls from Hive Soldier

Brood-wax Robe

Rare Armour Level 29

  • +150 Defense
  • +3 Intellect
  • +2% evasion

Cloth that lay sealed in the Unhatched's cell for an age and took the wax into every thread.

Falls from The Unhatched

Mantle of the Amber Queen

Epic Armour Level 31

  • +182 Defense
  • +80 Health
  • +5 Vitality

Amber worked as thin as cloth and as hard as bronze. It moves the way resin moves: slowly, and then all at once.

Falls from Queen Resinna

Resin-leather Gloves

Common Gloves Level 25

  • +37 Defense

Sold by Hidde

Cutter's Gloves

Fine Gloves Level 26

  • +42 Defense
  • +2 Agility
  • +2% critical chance

Thin leather, worn almost through at the fingertips. Anneke cuts amber in them, to feel the grain.

Reward for Comb for the Cutter

Amber-lacquered Gloves

Fine Gloves Level 27

  • +44 Defense
  • +2% critical chance

Sold by Hidde

Mire-black Gauntlets

Rare Gloves Level 27

  • +50 Defense
  • +3% critical chance
  • +6% nature damage

The claws of a mire scorpion, hollowed and lined. They are black to the elbow with the Reach, and will not come clean.

Falls from Mire Scorpion

Resin-leather Waders

Common Boots Level 25

  • +37 Defense

To the knee and sealed at every seam, so the mere finds no way in.

Sold by Hidde

Glassback Greaves

Rare Boots Level 26

  • +44 Defense
  • +3 Vitality

Plates of glassback shell over resin-leather. The resin lies in them in layers, like the rings of a tree.

Falls from Glassback

Amber-lacquered Boots

Fine Boots Level 27

  • +44 Defense
  • +3 Agility

Sold by Hidde

Fisher's Waders

Rare Boots Level 27

  • +50 Defense
  • +3 Agility
  • +4% movement speed

Resin-leather to the hip, made for standing in the soft of the Sinking Reach without being taken by it. Wouter's spare pair.

Reward for The Sinking Reach

Brood-wax Treads

Rare Boots Level 29

  • +62 Defense
  • +3 Agility
  • +1.5% evasion

Soled with the wax of the brood cells. They make no sound at all.

Falls from Brood Grub

Clear-hearted Charm

Rare Necklace Level 25

  • +280 Health
  • +3 Vitality

Every resin ooze has something caught at its heart. This one had a bead of amber, clear right through.

Falls from Resin Ooze

Cutter's Locket

Fine Necklace Level 26

  • +280 Health
  • +2 Vitality

A drop of clear amber behind a little bronze door, with a seed in it that the mere never let sprout.

Sold by Anneke

Reader's Glass

Rare Necklace Level 26

  • +300 Health
  • +3 Intellect
  • +2 Vitality

A lens of clear amber that Saskia ground herself, on a cord. Through it, the things caught in the mere look close enough to touch.

Reward for Cracks in the Glassflats

Golem-heart Amulet

Rare Necklace Level 28

  • +362 Health
  • +4 Vitality

The amber heart of one of the Queen's golems. It holds a little of her light, and it is warm.

Falls from Resin Golem

Heart of the Old Hive

Epic Necklace Level 30

  • +463 Health
  • +4 Vitality
  • +15% Last Stand shield

A ball of royal comb from the heart of the hive, hard as amber and still full. When you are close to falling, it holds.

Falls from The Hivemother

Rivet Band

Common Ring Level 25

  • +4 Vitality

A rivet from the bronze of a causeway, beaten into a ring. Every poleman wears one, for luck on the mere.

Sold by Marit

Ring of the Sealed Wing

Rare Ring Level 26

  • +3 Agility
  • +3 Vitality
  • +2.5% critical chance

A wasp's wing, sealed in amber the day the mere set, in a band of bronze. Saskia says it is still beating, very slowly.

Reward for The Humming Trees

Fen-lantern Ring

Rare Ring Level 27

  • +4 Intellect
  • +5% resource regeneration

A mote of marsh-light set in a ring of resin. It wanders a little inside, looking for the soft ground.

Falls from Marsh Wisp

Reeve's Signet

Rare Ring Level 28

  • +5 Vitality
  • +3% critical chance
  • +10% Last Stand shield

The seal of the reeves of Resinholm: a raft on a mere, cut in bronze. Every reeve has sworn on it to keep the town afloat.

Reward for The Queen's Shore

Eye of the Long Sleep

Epic Ring Level 28

  • +4 Agility
  • +4 Vitality
  • +3.5% critical chance

One of the Entombed's eyes, gone to amber. It opened once, when the beast woke, and has not closed.

Falls from The Entombed

The Queen's Seal

Epic Ring Level 31

  • +5 Agility
  • +5 Vitality
  • +4.5% critical chance

The seal Resinna set on the mere. Turn it to the light and you can see the Swarm inside, still in the air.

Falls from Queen Resinna

HollowheartLevels 28–32

Deepvault Knives

Common Twin daggers Blademaster Level 28

  • +258 Attack

Sold by Bryok

Sapfire Knives

Fine Twin daggers Blademaster Level 30

  • +314 Attack
  • +3 Agility

Sold by Bryok

Gad and Pick

Rare Twin daggers Blademaster Level 30

  • +357 Attack
  • +8 Agility
  • +4% critical chance

A delver's chisel and a delver's pick, ground down into knives when the Tree took the halls and left nothing to dig.

Falls from Shard Spider, Shardstalker

Sapfangs

Epic Twin daggers Blademaster Level 32

  • +445 Attack
  • +9 Agility
  • +4.5% critical chance

Two of its smaller teeth. They are hollow, and something gold still moves inside them.

Falls from The Heartworm

Broodfangs

Epic Twin daggers Blademaster Level 33

  • +503 Attack
  • +10 Agility
  • +4.5% critical chance

Two fangs of the Shardmother, glass to the root. A wound they open sets at the edges.

Falls from The Shardmother

Crownshards

Epic Twin daggers Blademaster Level 34

  • +553 Attack
  • +11 Agility
  • +5% critical chance
  • +8% physical damage

Two points broken from his crown of crystal. They were still growing when they came away.

Falls from The Hollow King

Deepvault Rod

Common Rod Hearthkeeper Level 28

  • +258 Attack

Sold by Bryok

Sapfire Rod

Fine Rod Hearthkeeper Level 30

  • +314 Attack
  • +3 Intellect

Sold by Bryok

Tapper's Rod

Rare Rod Hearthkeeper Level 30

  • +357 Attack
  • +8 Intellect
  • +9% healing

The rod a sap-tapper sets into a vein to let the sap out slowly. The wood has drunk so much of it that it is warm in any hand.

Falls from Vein Serpent

Rod of the Living Vein

Epic Rod Hearthkeeper Level 32

  • +445 Attack
  • +9 Intellect
  • +11% healing

Cut from the bank where the Heartworm lay, where the sap runs closest under the wood. Wounds near it close a little faster.

Falls from The Heartworm

Rod of the Confluence

Epic Rod Hearthkeeper Level 33

  • +503 Attack
  • +10 Intellect
  • +13% healing

Heartwood from the Confluence's floor, the crystal cut back from it. Under the crystal, the wood was still alive.

Falls from The Shardmother

Sceptre of the Deep Holds

Epic Rod Hearthkeeper Level 34

  • +553 Attack
  • +11 Intellect
  • +15% healing

The sceptre the kings of the Deep Holds carried, crusted over with crystal. Under the crystal, the gold of their world is still bright.

Falls from The Hollow King

Deepvault Bow

Common Bow Ranger Level 28

  • +258 Attack

Rootwood backed with horn from the Deep Holds. The deep folk shot by lamplight in their halls, and still do.

Sold by Bryok

Sapfire Longbow

Fine Bow Ranger Level 30

  • +314 Attack
  • +3 Agility

Sold by Bryok

Deepstring

Rare Bow Ranger Level 30

  • +357 Attack
  • +8 Agility
  • +4% critical chance

Strung with the gut of something that lived below the Deep Holds. It looses with a note so low you feel it in your chest.

Falls from Deep Moth

Rivergut Bow

Epic Bow Ranger Level 32

  • +445 Attack
  • +9 Agility
  • +4.5% critical chance

A rib of the Heartworm strung with a cord of its gut. When it looses, it sounds like the river.

Falls from The Heartworm

Spun-glass Bow

Epic Bow Ranger Level 33

  • +503 Attack
  • +10 Agility
  • +4.5% critical chance

Bent from a strut of her web and strung with a single thread of it. It rings when it looses, like a struck glass.

Falls from The Shardmother

Bow of the Heartward

Epic Bow Ranger Level 34

  • +553 Attack
  • +11 Agility
  • +5% critical chance
  • +8% physical damage

Bent from a beam of the throne the Tree grew for him. It was made to keep a way. It keeps your aim.

Falls from The Hollow King

Deepvault Staff

Common Staff Sapcaller Level 28

  • +258 Attack

Sold by Bryok

Sapfire Staff

Fine Staff Sapcaller Level 30

  • +314 Attack
  • +3 Intellect

Sold by Bryok

Seamfinder Staff

Rare Staff Sapcaller Level 30

  • +357 Attack
  • +8 Intellect
  • +9% frost damage

The delvers walked their halls with these, tapping the walls and listening for crystal. It hums when crystal is near. In the trunk it hums all the time.

Falls from Glowmoss Crawler

Staff of the Sapvein

Epic Staff Sapcaller Level 32

  • +445 Attack
  • +9 Intellect
  • +11% fire damage

Heartwood that lay in the gorge's living sap until it caught. It has burned gold at the head ever since, and the wood is not consumed.

Falls from The Heartworm

Staff of the Still Core

Epic Staff Sapcaller Level 33

  • +503 Attack
  • +10 Intellect
  • +13% frost damage

A rod of crystal from the Confluence, where every channel of the lower trunk once met. It is cold all the way through.

Falls from The Shardmother

Staff of the Hollow Throne

Epic Staff Sapcaller Level 34

  • +553 Attack
  • +11 Intellect
  • +15% frost damage

Crystal from the hollow where his heart was. It is colder than anything else in the trunk, and it does not warm in the hand.

Falls from The Hollow King

Deepvault Sword

Common Sword Warden Level 28

  • +258 Attack

Sold by Bryok

Sapfire Blade

Fine Sword Warden Level 30

  • +314 Attack
  • +3 Strength

Forged over Bryok's vat of burning sap. The steel took a gold sheen in the fire that it has never lost.

Sold by Bryok

Seamsplitter

Rare Sword Warden Level 30

  • +357 Attack
  • +8 Strength
  • +4% critical chance

Forged in the Deep Holds to split stone along its seam, when there was still stone to split. In the trunk it finds the grain of the wood, and of whatever else it meets.

Falls from Rootwight, Crystal Golem; Reward for Shardglass for the Forge

Wormtooth

Epic Sword Warden Level 32

  • +445 Attack
  • +9 Strength
  • +4.5% critical chance

One of the Heartworm's teeth, as long as a forearm and gold to the root with the sap it drank.

Falls from The Heartworm

Threadglass Blade

Epic Sword Warden Level 33

  • +503 Attack
  • +10 Strength
  • +4.5% critical chance

A blade drawn out of her crystal thread, fine and hard. It is never quite still in the hand.

Falls from The Shardmother

Kingsglass

Epic Sword Warden Level 34

  • +553 Attack
  • +11 Strength
  • +5% critical chance
  • +8% physical damage

The Hollow King's sword: vaultsteel forged for him in the Deep Holds, with the crystal of the Tree grown along it. The steel is still inside.

Falls from The Hollow King

Deepvault Shield

Common Shield Warden Level 28

  • +129 Defense

Sold by Bryok

Sapfire Heater

Fine Shield Warden Level 30

  • +157 Defense
  • +3 Vitality

Vaultsteel over heartwood, its rim tempered in the sap until it rang. The deep folk's mark on its face: a lamp inside a ring.

Sold by Bryok

Crawler-shell Buckler

Rare Shield Warden Level 31

  • +195 Defense
  • +60 Health

A plate of a glowmoss crawler's back, moss and all. It glows when it is struck.

Falls from Glowmoss Crawler

Geode Shell

Epic Shield Warden Level 32

  • +230 Defense
  • +70 Health
  • +4 Vitality
  • +5% of melee damage turned back

A plate of the Geodeback's shell: crystal outside and hollow within, as every geode is. Whatever strikes it feels it.

Falls from The Geodeback

Rootweave Hood

Common Helmet Level 28

  • +68 Defense

Sold by Talan

Ledgewatch Hood

Fine Helmet Level 28

  • +72 Defense
  • +2 Vitality

Oiled rootweave with a long brim against the moths' dust. The ledge watch wears them on every road out of Deepvault.

Reward for Lamps on the Ledges

Bridgebinder's Helm

Fine Helmet Level 30

  • +83 Defense
  • +3 Vitality

Sold by Talan

Glass-thread Hood

Rare Helmet Level 30

  • +93 Defense
  • +3 Agility
  • +2% evasion

Woven from a shard spider's thread before it set. Now it rings faintly when you turn your head.

Falls from Shard Spider

Geodeback Helm

Epic Helmet Level 32

  • +120 Defense
  • +60 Health
  • +4 Vitality
  • +5% quicker cooldowns

Cut from the crown of the Geodeback's shell, the crystal side out. Blows ring off it like a bell.

Falls from The Geodeback

Crown of the Hollow King

Epic Helmet Level 34

  • +150 Defense
  • +80 Health
  • +5 Vitality
  • +4% defense

The crown of the kings of the Deep Holds, with crystal grown through its gold. It is too heavy for its size, as crowns are.

Falls from The Hollow King

Rootweave Jerkin

Common Armour Level 28

  • +129 Defense

Root fibre beaten soft and woven tight, as the deep folk wove their ropes. It is light, it does not rot, and it turns a blade.

Sold by Talan

Rootmail Hauberk

Fine Armour Level 30

  • +157 Defense
  • +3 Agility

Rootweave over a shirt of vaultsteel rings. What gets through the one stops at the other.

Sold by Talan

Mossdeep Coat

Rare Armour Level 31

  • +192 Defense
  • +60 Health
  • +3 Vitality

Glowmoss felted thick over rootweave, as the moss-gatherers wear it. It glows faintly in the dark, and the damp of the Deeps never gets through.

Reward for Moss in the Deeps

Wormhide Mantle

Epic Armour Level 31

  • +200 Defense
  • +70 Health
  • +4 Vitality
  • +2% evasion

The Heartworm's pale hide, scraped thin and oiled with sap. It is warm, as the river is warm.

Falls from The Heartworm

Geodeplate Cuirass

Rare Armour Level 32

  • +225 Defense
  • +60 Health
  • +4 Vitality

Plates of a crystal golem's body, dull on the outside and bright where they were broken.

Falls from Crystal Golem

Mantle of Glass Thread

Epic Armour Level 33

  • +250 Defense
  • +4 Agility
  • +4 Vitality
  • +2.5% evasion

Spun from the Shardmother's thread before it set: lighter than cloth and harder than mail. It sings softly when you move.

Falls from The Shardmother

Plate of the Hollow King

Epic Armour Level 34

  • +285 Defense
  • +90 Health
  • +6 Vitality

Crystal from the King's breast, cut thin. In the middle of it there is a hollow the size of a fist, and it is cold.

Falls from The Hollow King

Rootweave Gloves

Common Gloves Level 28

  • +51 Defense

Sold by Talan

Rootgrip Gauntlets

Fine Gloves Level 30

  • +62 Defense
  • +2.5% critical chance

Sold by Talan

Gardener's Gloves

Rare Gloves Level 30

  • +70 Defense
  • +3 Agility
  • +2.5% critical chance

The crystal-gardeners' gloves: rootweave over palms of shardglass scale. The crystal does not cut through them.

Reward for The Gardens Gone Wild

Rootwight Bracers

Rare Gloves Level 30

  • +70 Defense
  • +3 Vitality
  • +2% critical chance

Bark from a rootwight's arms, shaped round the wrist. It still tightens when you make a fist.

Falls from Rootwight

Facet-studded Gauntlets

Rare Gloves Level 32

  • +88 Defense
  • +3.5% critical chance
  • +5% physical damage

Gauntlets studded with facets struck from the Geodeback's shell. They bite.

Falls from The Geodeback

Rootweave Boots

Common Boots Level 28

  • +51 Defense

Sold by Talan

Binder's Boots

Fine Boots Level 29

  • +58 Defense
  • +2 Agility

Soled with root-bark for the bridges' wet wood. Talan climbed under every bridge in the rift in them, when he could still climb.

Reward for The Root Bridges

Rootstep Boots

Fine Boots Level 30

  • +62 Defense
  • +3 Agility

Sold by Talan

Veinscale Boots

Rare Boots Level 30

  • +70 Defense
  • +3 Agility
  • +1.5% evasion

Vein serpent scales over soft leather, gold along the seams where the sap soaked in.

Falls from Vein Serpent

Tapper's Phial

Fine Necklace Level 29

  • +400 Health

A phial of living sap on a cord, as every tapper wears. While it still moves in the glass, the vein it came from is alive.

Sold by Kerra

Gilded Dust Charm

Rare Necklace Level 29

  • +420 Health
  • +3 Intellect

A pinch of a deep moth's dust in a stoppered glass. It gives back the gold light the moth drank, a little at a time.

Falls from Deep Moth

Tapper's Bead

Rare Necklace Level 30

  • +480 Health
  • +3 Vitality

A bead of the gorge's living sap, set in heartwood. It is still moving. While it moves, the river does.

Reward for The Last Vein

Ward of the Heartward

Rare Necklace Level 32

  • +610 Health
  • +4 Vitality
  • +12% Last Stand shield

The ward the King's guard wore at the Heartward, when it still had a guard. When you are close to falling, it holds.

Reward for The Door under the Heartward

Stillsap Locket

Rare Necklace Level 32

  • +620 Health
  • +3 Vitality

A drop of sap that was setting when it was taken, sealed in glass. It stopped halfway, and stays there.

Falls from Stillsap Ooze

Vaultsteel Band

Common Ring Level 28

  • +4 Vitality

A plain ring of the old steel. There is less of it every year, and the deep folk wear what is left of it close.

Sold by Bryok

Field-warden's Band

Rare Ring Level 31

  • +4 Vitality
  • +3% critical chance

The band of the wardens who kept the Shard Fields when they were still worth keeping. A sliver of the first great crystal is set in it.

Reward for Where the Crystal Walks

Ring of the Records

Rare Ring Level 31

  • +4 Intellect
  • +3 Vitality
  • +6% resource regeneration

Worn by the keepers of the records since the Deep Holds. Inside the band, in the old letters: WHAT IS STILL IS KEPT.

Reward for Light for the Records

Goldvein Signet

Epic Ring Level 31

  • +4 Strength
  • +4 Agility
  • +4 Intellect
  • +3% critical chance

A scale from the Heartworm's throat, gold where the sap ran through it, set in vaultsteel.

Falls from The Heartworm

Stalker's Facet

Rare Ring Level 32

  • +4 Agility
  • +3.5% critical chance

A shardstalker's eye, cut to a facet and set in a ring. Whatever you look at through it holds still a moment longer.

Falls from Shardstalker

Eye of the Shardmother

Epic Ring Level 33

  • +4 Agility
  • +4 Intellect
  • +4% critical chance
  • +8% damage to held foes

One of her eyes, gone wholly to crystal. It is at its brightest when something is caught.

Falls from The Shardmother

Seal of Deepvault

Epic Ring Level 34

  • +4 Strength
  • +4 Agility
  • +4 Intellect
  • +4 Vitality
  • +4% critical chance

The seal the King gave the first reeve of Deepvault. It was found in his own hand on the throne, where he had kept it all along.

Falls from The Hollow King

FrostcrownLevels 31–34

Roadwarden's Knives

Common Twin daggers Blademaster Level 31

  • +372 Attack

Sold by Wulfstan

Wintersap Knives

Fine Twin daggers Blademaster Level 33

  • +451 Attack
  • +3 Agility

Sold by Wulfstan

Spile Knives

Rare Twin daggers Blademaster Level 33

  • +514 Attack
  • +9 Agility
  • +4% critical chance

The knives that cut the spile-holes in the bark so the wintersap would run. Every sugarmaker in Wintersap is given a pair at her first boiling.

Falls from Snowlurker, Snowcrust Scorpion, Frostbough; Reward for Hearts of Sapice

Rime Needles

Epic Twin daggers Blademaster Level 33

  • +530 Attack
  • +10 Agility
  • +4.5% critical chance

The tips of two of her legs, hollow and sharper than steel. Rime grows on them even in a warm room.

Falls from The Winter Matron

Sapshards

Epic Twin daggers Blademaster Level 34

  • +575 Attack
  • +11 Agility
  • +4.5% critical chance

Two shards of sapice from the heart of the Sapwell, sweet to the tongue and sharp as broken glass.

Falls from The Rimeheart

The First Thaw

Epic Twin daggers Blademaster Level 35

  • +640 Attack
  • +12 Agility
  • +5% critical chance
  • +8% frost damage

Two icicles from the Frost Throne that drip, slowly, in the deepest cold. They are the only thing on the Crown that does.

Falls from Hoarfrost, Warden of the Crown

Waymarker's Rod

Common Rod Hearthkeeper Level 31

  • +372 Attack

Sold by Wulfstan

Wintersap Rod

Fine Rod Hearthkeeper Level 33

  • +451 Attack
  • +3 Intellect

Sold by Wulfstan

Sugarwood Rod

Rare Rod Hearthkeeper Level 33

  • +514 Attack
  • +9 Intellect
  • +9% healing

Cut from a sugar spruce, the tree Wintersap taps. Its sap still rises in it, slow and sweet, even in this cold.

Falls from Snowlurker, Snowcrust Scorpion, Frostbough

The Matron's Mercy

Epic Rod Hearthkeeper Level 33

  • +530 Attack
  • +10 Intellect
  • +11% healing

A leg of the Matron, hollowed and filled with warm sap. She kept her brood alive through every winter there has been; a little of that keeping is in it.

Falls from The Winter Matron

Rod of the Rising Sap

Epic Rod Hearthkeeper Level 34

  • +575 Attack
  • +11 Intellect
  • +13% healing

Gold sap rises in it, slowly, against the cold. Wintersap tapped the bough for this all its life and never found it.

Falls from The Rimeheart

Sceptre of the Thaw

Epic Rod Hearthkeeper Level 35

  • +640 Attack
  • +12 Intellect
  • +15% healing

Carried up to the Crown at every spring to send the winter home. It is warm to the hand, as nothing else on the Crown is.

Falls from Hoarfrost, Warden of the Crown

Roadwarden's Bow

Common Bow Ranger Level 31

  • +372 Attack

Spruce backed with strips of sledback shell, waxed against the wet. A Roadwarden shoots by lamplight, and seldom twice.

Sold by Wulfstan

Wintersap Longbow

Fine Bow Ranger Level 33

  • +451 Attack
  • +3 Agility

Sold by Wulfstan

Longnight Bow

Rare Bow Ranger Level 33

  • +514 Attack
  • +9 Agility
  • +4% critical chance

Strung on the longest night of the year, the night that never ended. The Roadwardens shoot by lamplight into the dark, and seldom need a second arrow.

Falls from Snowlurker, Snowcrust Scorpion, Frostbough

The Long Strand

Epic Bow Ranger Level 33

  • +530 Attack
  • +10 Agility
  • +4.5% critical chance

Strung with a single strand from the heart of her nest, frozen as hard as wire. It sings in the cold.

Falls from The Winter Matron

The Frozen Spring

Epic Bow Ranger Level 34

  • +575 Attack
  • +11 Agility
  • +4.5% critical chance

Bent from the ice that sealed the Sapwell. Its string is a thread of sap that never set.

Falls from The Rimeheart

Crownstring

Epic Bow Ranger Level 35

  • +640 Attack
  • +12 Agility
  • +5% critical chance
  • +8% frost damage

Bent from a spire of the Crown of Frost and strung with something colder than sinew. Its arrows leave rime hanging in the air behind them.

Falls from Hoarfrost, Warden of the Crown

Waymarker's Staff

Common Staff Sapcaller Level 31

  • +372 Attack

Spruce shod with iron, of the kind the Roadwardens drive into the snow to mark the road. Out in the Drifts it has marked a few graves as well.

Sold by Wulfstan

Wintersap Staff

Fine Staff Sapcaller Level 33

  • +451 Attack
  • +3 Intellect

Sold by Wulfstan

Staff of the Frozen Fall

Rare Staff Sapcaller Level 33

  • +514 Attack
  • +9 Intellect
  • +9% frost damage

Broken from the lip of the Icefalls, where the sap froze in the act of falling. It is still trying to fall.

Falls from Snowlurker, Snowcrust Scorpion, Frostbough

Staff of the White Nest

Epic Staff Sapcaller Level 33

  • +530 Attack
  • +10 Intellect
  • +11% frost damage

Spruce wound in her frost-silk until the silk was thicker than the wood. Frost gathers along it like breath on glass.

Falls from The Winter Matron

Staff of the Sapwell

Epic Staff Sapcaller Level 34

  • +575 Attack
  • +11 Intellect
  • +13% frost damage

A shaft of the Sapwell's ice with the last of its sap frozen at the core. Cold pours off it like water off a fall.

Falls from The Rimeheart

Staff of Midwinter

Epic Staff Sapcaller Level 35

  • +640 Attack
  • +12 Intellect
  • +15% frost damage

The staff Hoarfrost carried down from the Crown every winter to call the snow. The snow still comes when it is lifted.

Falls from Hoarfrost, Warden of the Crown

Roadwarden's Sword

Common Sword Warden Level 31

  • +372 Attack

Plain rimesteel, the blade every Roadwarden carries into the Drifts. It has cut more snow than anything else.

Sold by Wulfstan

Wintersap Longsword

Fine Sword Warden Level 33

  • +451 Attack
  • +3 Strength

Sold by Wulfstan

Icecutter's Blade

Rare Sword Warden Level 33

  • +514 Attack
  • +9 Strength
  • +4% critical chance

A long, straight blade the sapice cutters used to free blocks of frozen sap from the cave walls. It goes into ice as if ice were water.

Falls from Snowlurker, Snowcrust Scorpion, Frostbough

Frostfang

Epic Sword Warden Level 33

  • +530 Attack
  • +10 Strength
  • +4.5% critical chance

One of her fangs, set in a hilt and ground to an edge. It is cold enough to burn a hand that has not learned it.

Falls from The Winter Matron

Heartice

Epic Sword Warden Level 34

  • +575 Attack
  • +11 Strength
  • +4.5% critical chance

A blade of the ice that grew round the Sapwell's heart, gold sap frozen in its core. It does not melt, and it does not dull.

Falls from The Rimeheart

Wintersend

Epic Sword Warden Level 35

  • +640 Attack
  • +12 Strength
  • +5% critical chance
  • +8% frost damage

Cut from the ice of Hoarfrost's arm. The old song says the winter ends when this blade is drawn. It has been drawn.

Falls from Hoarfrost, Warden of the Crown

Roadwarden's Shield

Common Shield Warden Level 31

  • +186 Defense

Sold by Wulfstan

Runnerback Shield

Rare Shield Warden Level 31

  • +196 Defense
  • +50 Health
  • +3 Vitality

A sledback's shell, curved like a runner and rimmed with iron. Blows slide off it the way a sledge slides on snow.

Falls from Sledback

Wintersap Heater

Fine Shield Warden Level 33

  • +226 Defense
  • +3 Vitality

Sold by Wulfstan

Shield of the Frost Throne

Epic Shield Warden Level 35

  • +320 Defense
  • +80 Health
  • +5 Vitality
  • +5% of melee damage turned back

A slab of the throne itself, cut to an arm's length. What strikes it is struck back by the cold.

Falls from Hoarfrost, Warden of the Crown

Furrier's Hood

Common Helmet Level 31

  • +98 Defense

Sold by Wenna

Roadwarden's Hood

Fine Helmet Level 31

  • +104 Defense
  • +3 Vitality

Fur at the brim and a scarf sewn to the back. A Roadwarden can stand a whole night out in the Drifts in it, and some have had to.

Reward for Warmth-drinkers

Snowdust Veil

Rare Helmet Level 31

  • +104 Defense
  • +3 Agility
  • +2% evasion

A hood dusted with a snowmoth's scales. Snow will not settle on it, and eyes slide off it.

Falls from Snowmoth

Snowfur Hood

Fine Helmet Level 33

  • +119 Defense
  • +3 Vitality

Sold by Wenna

Circlet of Frozen Leaves

Rare Helmet Level 33

  • +132 Defense
  • +60 Health
  • +3 Vitality

Three leaves from the Frozen Boughs, still red under the rime, bound on a band of sledge-iron. They have not thawed in a lifetime.

Reward for The Frozen Leaves

Icebore Helm

Rare Helmet Level 34

  • +148 Defense
  • +60 Health
  • +3 Vitality

An icebore's head-plate, ridged along the crown where it splits the ice before it like a wedge.

Falls from Icebore

Deepsting Visor

Epic Helmet Level 34

  • +150 Defense
  • +70 Health
  • +4 Vitality
  • +5% quicker cooldowns

The plate over the Deepsting's eyes, blue-black and cold as the deep ice. Through its slits the dark looks a little less dark.

Falls from The Deepsting

Crown of Hoarfrost

Epic Helmet Level 35

  • +168 Defense
  • +80 Health
  • +5 Vitality
  • +6% quicker cooldowns

A ring of the icicles that grew from Hoarfrost's brow. It is cold, it does not melt, and it weighs nothing at all.

Falls from Hoarfrost, Warden of the Crown

Furrier's Coat

Common Armour Level 31

  • +186 Defense

Sold by Wenna

Icecutter's Coat

Rare Armour Level 32

  • +220 Defense
  • +70 Health
  • +4 Vitality

Waxed hide over quilting, made for the sapice cutters who worked all day in the caves under the Crown. The cold runs off it like rain.

Reward for The Falls That Walk

Snowfur Coat

Fine Armour Level 33

  • +226 Defense
  • +3 Agility

White snowfur over quilting. It weighs nothing, and nothing gets through it: not the cold, and not much else.

Sold by Wenna

Whitefur Mantle

Rare Armour Level 33

  • +250 Defense
  • +4 Vitality
  • +1.5% evasion

Snowfur, layer on layer, white as the snow it was taken in. In the Drifts a Roadwarden wearing it is lost to sight at twenty paces.

Reward for Snowfur

Mantle of the Winter Matron

Epic Armour Level 33

  • +250 Defense
  • +4 Agility
  • +4 Vitality
  • +3% evasion

White fur from her back, so thick a blade loses itself in it. It is warm, and it is never quite still.

Falls from The Winter Matron

Rimebark Cuirass

Rare Armour Level 34

  • +278 Defense
  • +70 Health
  • +4 Vitality

Bark from a frostbough, frozen to the heart and hard as iron. It creaks in the cold like a tree at night.

Falls from Frostbough

Furrier's Mittens

Common Gloves Level 31

  • +74 Defense

Sold by Wenna

Sledgewright's Mittens

Fine Gloves Level 31

  • +78 Defense
  • +2.5% critical chance

Wulfstan's own: sledback shell on the palms, snowfur inside. They grip a runner, or a hilt, in any cold.

Reward for Runners for the Sledges

Snowfur Gloves

Fine Gloves Level 33

  • +89 Defense
  • +3% critical chance

Sold by Wenna

Frostsilk Wraps

Rare Gloves Level 33

  • +98 Defense
  • +3 Intellect
  • +5% frost damage

Bands of a snowlurker's frozen silk wound round the hands. They never thaw, and neither does what they hold.

Falls from Snowlurker

Furrier's Boots

Common Boots Level 31

  • +74 Defense

Sold by Wenna

Crustwalker Boots

Fine Boots Level 32

  • +88 Defense
  • +3 Agility
  • +4% movement speed

Broad-soled for the snow crust of the Hoarfrost Fields, so a walker does not break through it and wake what sleeps beneath.

Reward for Under the Crust

Snowfur Boots

Fine Boots Level 33

  • +89 Defense
  • +3 Agility

Sold by Wenna

Icefall Greaves

Rare Boots Level 33

  • +100 Defense
  • +50 Health
  • +3 Vitality

Plates of clear ice from an icefall golem's legs, set on leather. They do not melt, and they do not crack.

Falls from Icefall Golem

Sapice Greaves

Epic Boots Level 34

  • +114 Defense
  • +70 Health
  • +4 Vitality

Plates of sapice over iron. Gold shows through the ice whenever the light is on it.

Falls from The Rimeheart

Sugarmaker's Locket

Fine Necklace Level 32

  • +560 Health
  • +2 Vitality

A brass locket with a crumb of sap-sugar sealed inside. Every child in Wintersap is given one on their first Midwinter.

Sold by Ebba

Bead of the Last Thaw

Rare Necklace Level 34

  • +760 Health
  • +4 Vitality
  • +10% Last Stand shield

A bead of water from the last thaw before Midwinter, sealed in glass. It has never frozen. Hild says that while it stays water, so will we.

Reward for The Door Under the Crown

Sapglass Charm

Rare Necklace Level 34

  • +770 Health
  • +4 Intellect
  • +5% healing

A drop of sapfrost, half ice and half sap, that will not finish freezing. Wintersap's healers swear it quickens the hand.

Falls from Sapfrost

Heart of the Sapwell

Epic Necklace Level 34

  • +860 Health
  • +5 Vitality
  • +15% Last Stand shield

The Rimeheart's core: the first sap of the high boughs, frozen in a bead of ice. Worn at the throat, it will not let the cold take you while it lasts.

Falls from The Rimeheart

Sledge-iron Band

Common Ring Level 31

  • +5 Vitality

Cut from a sledge runner's iron, worn thin on a thousand miles of road and forged again.

Sold by Wulfstan

Crust-sting Ring

Rare Ring Level 32

  • +4 Agility
  • +3.5% critical chance

The tip of a snowcrust sting, set in iron. It is always colder than the hand that wears it.

Falls from Snowcrust Scorpion

Bellringer's Ring

Rare Ring Level 33

  • +5 Intellect
  • +4 Vitality
  • +4% quicker cooldowns

Cast from the metal of the first bell of Wintersap, which cracked in the cold of the first Midwinter. Elspeth wears its twin.

Reward for Lights on the Ridge

Winterweb Band

Epic Ring Level 33

  • +5 Agility
  • +4 Vitality
  • +4% critical chance
  • +8% damage to held foes

A loop of her frost-silk, frozen into a ring. Whatever it touches, it holds a little longer.

Falls from The Winter Matron

Lightglass Band

Rare Ring Level 34

  • +5 Intellect
  • +3 Vitality
  • +6% resource regeneration

A ring of the green glass the fallen lights leave behind. On the long nights it glows, faintly, when the lights are out.

Falls from Fallen Light

Ring of the Last Cutter

Epic Ring Level 34

  • +5 Intellect
  • +4 Vitality
  • +8% resource regeneration

A sapice cutter's ring, found in the Deepsting's nest. The cutters shut the door on the caves after the Silence. Not all of them were on the right side of it.

Falls from The Deepsting

Midwinter Ring

Epic Ring Level 35

  • +6 Agility
  • +6 Vitality
  • +4.5% critical chance
  • +6% frost damage

A ring of black ice from the Frost Throne. On the long nights the lights move in it the way they move in the sky.

Falls from Hoarfrost, Warden of the Crown

The Withered CrownLevels 33–35

Vigil Knives

Common Twin daggers Blademaster Level 33

  • +475 Attack

For those who go over the wall at night, where a long blade would catch the light.

Sold by Joran

Lastlight Knives

Fine Twin daggers Blademaster Level 34

  • +516 Attack
  • +3 Agility

Sold by Joran

Seedmark Knives

Rare Twin daggers Blademaster Level 34

  • +580 Attack
  • +10 Agility
  • +4% critical chance

Falls from Drift Scorpion, Bone Centipede

Penknives of the Archive

Epic Twin daggers Blademaster Level 36

  • +713 Attack
  • +12 Agility
  • +4.5% critical chance

Twin knives the scribes kept to scrape a mistake from the vellum. They take out more than mistakes now.

Falls from The Unwritten

Hollow Shards

Epic Twin daggers Blademaster Level 37

  • +790 Attack
  • +13 Agility
  • +5% critical chance
  • +8% physical damage

Falls from The Hollow Knight

Twin Embers

Legendary Twin daggers Blademaster Level 37

  • +868 Attack
  • +16 Agility
  • +6% critical chance
  • +10% physical damage

Falls from The Hollow Knight

Beacon-keeper's Rod

Common Rod Hearthkeeper Level 33

  • +475 Attack

The short rod the keepers carry a light up the tower stair on. It is warm at the tip.

Sold by Joran

Lastlight Rod

Fine Rod Hearthkeeper Level 34

  • +516 Attack
  • +3 Intellect

Sold by Joran

Seedmark Rod

Rare Rod Hearthkeeper Level 34

  • +580 Attack
  • +10 Intellect
  • +10% healing

Falls from Witherwalker

Rod of the Chronicle

Epic Rod Hearthkeeper Level 36

  • +713 Attack
  • +12 Intellect
  • +12% healing

The rod of office of the chroniclers of Lastlight, last carried by Clement's master. It mends what it touches, as the chronicle once mended what was forgotten.

Falls from The Unwritten

Rod of the Last Ember

Epic Rod Hearthkeeper Level 37

  • +790 Attack
  • +13 Intellect
  • +14% healing

Falls from The Hollow Knight

The Unbroken Hearth

Legendary Rod Hearthkeeper Level 37

  • +868 Attack
  • +16 Intellect
  • +18% healing

Falls from The Hollow Knight

Vigil Bow

Common Bow Ranger Level 33

  • +475 Attack

Ashwood from the Grey Boughs, backed with horn. The towers of Lastlight keep a rack of them at every stair.

Sold by Joran

Lastlight Longbow

Fine Bow Ranger Level 34

  • +516 Attack
  • +3 Agility

Sold by Joran

Seedmark Bow

Rare Bow Ranger Level 34

  • +580 Attack
  • +10 Agility
  • +4% critical chance

Falls from Dust Moth

Hushstring

Epic Bow Ranger Level 36

  • +713 Attack
  • +12 Agility
  • +4.5% critical chance

Strung with a thread of the Grey Binder's silk. When it looses, nothing is heard at all: not the string, not the arrow, not the end of it.

Falls from The Unwritten

The Ringing Bow

Epic Bow Ranger Level 37

  • +790 Attack
  • +13 Agility
  • +5% critical chance
  • +8% physical damage

Falls from The Hollow Knight

The Long Vigil

Legendary Bow Ranger Level 37

  • +868 Attack
  • +16 Agility
  • +6% critical chance
  • +10% physical damage

Falls from The Hollow Knight

Beacon-keeper's Staff

Common Staff Sapcaller Level 33

  • +475 Attack

Shod in iron at the foot and blackened at the head, from years of stirring the beacon fires.

Sold by Joran

Lastlight Staff

Fine Staff Sapcaller Level 34

  • +516 Attack
  • +3 Intellect

Sold by Joran

Seedmark Staff

Rare Staff Sapcaller Level 34

  • +580 Attack
  • +10 Intellect
  • +10% frost damage

Falls from Pale Strider, Shade Wisp

Inkwell Staff

Epic Staff Sapcaller Level 36

  • +713 Attack
  • +12 Intellect
  • +12% storm damage

A bead of the Inkwell's dark is sealed in its head. Words move in it, if you look long enough, and lightning follows them.

Falls from The Unwritten

Ashcrown Staff

Epic Staff Sapcaller Level 37

  • +790 Attack
  • +13 Intellect
  • +14% fire damage

Falls from The Hollow Knight

Crownfall

Legendary Staff Sapcaller Level 37

  • +868 Attack
  • +16 Intellect
  • +18% fire damage

Falls from The Hollow Knight

Vigil Sword

Common Sword Warden Level 33

  • +475 Attack

Grey steel from the walls of Lastlight, plain and heavy. Every watch of the Vigil carries one.

Sold by Joran

Lastlight Longsword

Fine Sword Warden Level 34

  • +516 Attack
  • +3 Strength

Joran folds a thread of the Old Company's iron into the grey. You can see it in the edge, like a vein of light.

Sold by Joran

Seedmark Blade

Rare Sword Warden Level 34

  • +580 Attack
  • +10 Strength
  • +4% critical chance

Falls from Ash Golem; Reward for Iron of the Old Company

The Last Word

Epic Sword Warden Level 36

  • +713 Attack
  • +12 Strength
  • +4.5% critical chance

The chroniclers kept it in the vault beneath the Inkwell, with a page that said what it was for. The page is blank now. The sword is not.

Falls from The Unwritten

Hollowbrand

Epic Sword Warden Level 37

  • +790 Attack
  • +13 Strength
  • +5% critical chance
  • +8% physical damage

Falls from The Hollow Knight

Seedbearer

Legendary Sword Warden Level 37

  • +868 Attack
  • +16 Strength
  • +6% critical chance
  • +10% physical damage

Falls from The Hollow Knight

Vigil Shield

Common Shield Warden Level 33

  • +238 Defense

Sold by Joran

Lastlight Heater

Fine Shield Warden Level 34

  • +257 Defense
  • +3 Vitality

Painted with the beacon of the Vigil, though the ash has greyed the paint until only the shape is left.

Sold by Joran

Lectern Shield

Rare Shield Warden Level 35

  • +318 Defense
  • +120 Health
  • +4 Vitality

The slab of slate a stack warden carried before it like a reading desk. There are words cut into the back of it. Nobody can read them now.

Falls from Stack Warden

Bulwark of the Throne

Epic Shield Warden Level 37

  • +402 Defense
  • +180 Health
  • +7 Vitality
  • +5% of melee damage turned back

Falls from The Hollow Knight

Vigil Coif

Common Helmet Level 33

  • +125 Defense

Sold by Mabyn

Beacon-keeper's Helm

Fine Helmet Level 33

  • +133 Defense
  • +3 Vitality

The Vigil's beacon-keepers wear them, the visor smoked dark against the glare of the fire they climb up to.

Reward for The Ashen Approach

Ashsilk Hood

Fine Helmet Level 34

  • +135 Defense
  • +3 Vitality

A hood of ashsilk with a mask sewn in. The ash slides off it, and your breath stays your own.

Sold by Mabyn

Dustwing Cowl

Rare Helmet Level 34

  • +146 Defense
  • +4 Agility
  • +2.5% evasion

Lined with dust moths' wings, grey on grey. In the Grey Boughs, the eye slides off it.

Falls from Dust Moth

Palimpsest Hood

Rare Helmet Level 35

  • +166 Defense
  • +5 Intellect
  • +4% quicker cooldowns

Stitched from the Archive's vellum, scraped and written over and scraped again. In the right light, three different hands show through.

Falls from Vellum Moth

Circlet of Blank Pages

Epic Helmet Level 36

  • +188 Defense
  • +6 Intellect
  • +6% quicker cooldowns

Vellum leaves pressed into a circlet, every one of them empty. Wearing it, you think more clearly, as if something had been taken out of the way.

Falls from The Unwritten

Helm of the Hollow Knight

Epic Helmet Level 37

  • +212 Defense
  • +160 Health
  • +7 Vitality
  • +4% defense

Falls from The Hollow Knight

Vigil Jack

Common Armour Level 33

  • +238 Defense

Quilted grey linen over plates of iron. It smells of smoke, as everything in Lastlight does.

Sold by Mabyn

Ashsilk Coat

Fine Armour Level 34

  • +257 Defense
  • +3 Agility

Woven from the pale striders' silk, as fine as cloth and as hard to cut as mail. Mabyn will not say how many keepers it took to gather.

Sold by Mabyn

Banner-cloth Mantle

Rare Armour Level 34

  • +282 Defense
  • +4 Intellect
  • +4 Vitality

Reward for The Keep of the Old Company

Pale Silk Robe

Rare Armour Level 34

  • +280 Defense
  • +4 Intellect
  • +2.5% evasion

Found whole in a strider's web in the towers of the Fallen Keep, woven by no hand, white as a bone in the sun.

Falls from Pale Strider

Choirshroud

Epic Armour Level 35

  • +318 Defense
  • +6 Intellect
  • +5 Vitality
  • +2.5% evasion

What was left of the Hollow Choir when its song ended: a grey veil that moves when there is no wind, and is never quite still.

Falls from The Hollow Choir

Vestment of the Unwritten

Epic Armour Level 36

  • +356 Defense
  • +160 Health
  • +7 Intellect
  • +5 Vitality

Black as the Inkwell, and words still move in its folds, too small and too many to read.

Falls from The Unwritten

Plate of the Hollow Knight

Epic Armour Level 37

  • +402 Defense
  • +200 Health
  • +8 Vitality

Falls from The Hollow Knight

Vigil Gloves

Common Gloves Level 33

  • +94 Defense

Sold by Mabyn

Ashsilk Gloves

Fine Gloves Level 34

  • +102 Defense
  • +3% critical chance

Sold by Mabyn

Greywood Bracers

Rare Gloves Level 34

  • +110 Defense
  • +4 Intellect
  • +6% healing

Carved from the heartwood of a witherwalker. The wood is dead; something in it still wants to mend.

Falls from Witherwalker

Sexton's Gloves

Rare Gloves Level 35

  • +126 Defense
  • +4 Vitality
  • +3.5% critical chance

Odile's own. They have dug more graves in the Bone Orchard than she will say, and closed every one.

Reward for Diggers in the Orchard

Cinderplate Gauntlets

Rare Gloves Level 35

  • +126 Defense
  • +4 Strength
  • +3% critical chance

Keep-iron run out of the burning walls and set in the ash in the shape of two hands. Joran only had to add the straps.

Falls from Ash Golem

Inkscale Gloves

Rare Gloves Level 35

  • +126 Defense
  • +4 Agility
  • +3.5% critical chance

Black scale off an inkwyrm. They leave no mark on anything you touch, and nothing marks them.

Falls from Inkwyrm

Hushed Gauntlets

Epic Gloves Level 35

  • +130 Defense
  • +6 Agility
  • +4.5% critical chance

Gauntlets that came out of the Barrens' silence and kept some of it. Nothing they strike makes a sound.

Falls from The Hollow Choir

Vigil Boots

Common Boots Level 33

  • +94 Defense

Sold by Mabyn

Ashsilk Boots

Fine Boots Level 34

  • +102 Defense
  • +3 Agility

Sold by Mabyn

Ashsilk Treads

Rare Boots Level 34

  • +112 Defense
  • +5 Agility
  • +2% evasion

Soled with the last of the old ashsilk. They make no sound at all, which out past the walls is just as well.

Reward for Thread for the Walls

Driftplate Greaves

Rare Boots Level 34

  • +112 Defense
  • +80 Health
  • +4 Vitality

Plates of a drift scorpion's shell, grey as the ash it slept under and nearly as hard as keep-iron.

Falls from Drift Scorpion

Marrowbone Sabatons

Rare Boots Level 35

  • +126 Defense
  • +5 Agility
  • +2% evasion

Plated with the legs of a bone centipede, jointed like a hand. Odile would rather you did not wear them in the orchard.

Falls from Bone Centipede

Binder's Silk Treads

Rare Boots Level 35

  • +128 Defense
  • +5 Agility
  • +4% movement speed

Grey silk off the Grey Binder's lines, wound tight round the foot. Nothing holds them for long.

Falls from The Grey Binder

Greaves of the Hollow Knight

Epic Boots Level 37

  • +160 Defense
  • +5 Agility
  • +6 Vitality

Falls from The Hollow Knight

Ember Locket

Fine Necklace Level 34

  • +700 Health
  • +2 Vitality

A locket of grey glass with a spark of the Hearth inside it. Lastlight gives them to children, so that they are never in the dark.

Sold by Mabyn

Ember of the Last Fire

Rare Necklace Level 34

  • +800 Health
  • +4 Vitality
  • +10% Last Stand shield

An ember from the Hearth of Lastlight, sealed in grey glass the year the ash began. It has never gone out.

Reward for Deadwood for the Fire

Clasp of the Chronicle

Rare Necklace Level 35

  • +900 Health
  • +4 Intellect
  • +5% quicker cooldowns

The silver clasp that closed the chronicle of Lastlight while Clement's master kept it. Worn on a chain, it holds things together.

Reward for The Word at the Door

Keepstone Amulet

Rare Necklace Level 35

  • +900 Health
  • +5 Vitality

Falls from Ash Golem

Voice of the Choir

Epic Necklace Level 35

  • +1000 Health
  • +6 Vitality
  • +12% Last Stand shield

A hushstone on a cord. Somewhere inside it, a great many voices are singing, and when you are close to falling, they sing louder.

Falls from The Hollow Choir

Last Forge Band

Common Ring Level 33

  • +6 Vitality

A ring of grey iron, quenched in the Last Forge. Joran makes one for every climber who asks, and does not say how many he has made.

Sold by Joran

Ring of a Lost Voice

Rare Ring Level 34

  • +5 Intellect
  • +6% resource regeneration

A chronicler's ring. Turn it on your finger, and someone very far away says a word you almost know.

Reward for Voices in the Barrens

Vigil Signet

Rare Ring Level 34

  • +5 Vitality
  • +3.5% critical chance

The seal of the Vigil: a beacon on a wall. It goes to those who keep the beacons burning.

Reward for Smoke for the Beacons

Shadeglass Band

Rare Ring Level 35

  • +5 Intellect
  • +6% healing

A ring of violet glass, cold as the shade it was found in. Hold it to your ear, and it is quiet in a way nothing else is.

Falls from Shade Wisp

Grey Binding

Rare Ring Level 35

  • +6 Vitality
  • +10% Last Stand shield

A ring of the Binder's silk, wound round and round until it is as hard as horn. It holds what it is given.

Falls from The Grey Binder

Seal of the Old Company

Epic Ring Level 37

  • +7 Vitality
  • +5% critical chance

Falls from The Hollow Knight

Runes

Runes fall from creatures and bosses, and go into the sockets of Rare gear and better. Each kind comes in tiers, and the higher up the Tree it falls, the higher the tier.

RuneIIIIIIIVVVIVIIVIIIIXXXIXII
MightStrength+1+2+3+4+5+6+7+8+9+10+11+12
GraceAgility+1+2+3+4+5+6+7+8+9+10+11+12
InsightIntellect+1+2+3+4+5+6+7+8+9+10+11+12
VigorVitality+1+2+3+4+5+6+7+8+9+10+11+12
Edgecritical chance+1.2%+2.5%+4%+5.5%+7%+8.5%+10%+11.5%+13%+14.5%+16%+17.5%
WardDefense+2+4+6+9+12+15+18+21+24+27+30+33
LifeHealth+15+35+60+90+125+168+215+268+325+388+455+528

Draughts

Healing draughts are sold in the towns and fall from creatures. A Hearthstone takes you home.

LevelEffectCooldown
HearthstoneLevel 1Takes you back to the Hearth60 s
Minor Healing DraughtLevel 1Restores 60 health8 s
Healing DraughtLevel 3Restores 160 health8 s
Greater Healing DraughtLevel 6Restores 360 health8 s
Amber DraughtLevel 10Restores 420 health8 s
Heartwood DraughtLevel 13Restores 600 health8 s
Glimmer DraughtLevel 13Restores 660 health8 s
Rosehip DraughtLevel 16Restores 760 health8 s
Deepcap DraughtLevel 16Restores 800 health8 s
Bloodroot TonicLevel 18Restores 1050 health8 s
Orchard CordialLevel 19Restores 900 health8 s
Heathermead DraughtLevel 22Restores 820 health8 s
Elixir of the HallLevel 22Restores 1300 health8 s
Galewind CordialLevel 25Restores 1150 health8 s
Mere-honey DraughtLevel 25Restores 1200 health8 s
Goldsap DraughtLevel 28Restores 1100 health8 s
Royal Comb CordialLevel 28Restores 1600 health8 s
Wintersap DraughtLevel 31Restores 1350 health8 s
Pillarsap CordialLevel 31Restores 1500 health8 s
Lastlight DraughtLevel 33Restores 1600 health8 s
Midwinter CordialLevel 33Restores 1800 health8 s
Ember CordialLevel 35Restores 2200 health8 s