Floors 11 to 100
Still sealed.

Rootfall
Where the roots of the World Tree meet the earth
- Floor 1
- Levels 1–10
- Town
- Rootfall
- Guardian
- The Rootwarden

Emberleaf
The first great bough, where the leaves never stop turning
- Floor 2
- Levels 10–14
- Town
- Duskhollow
- Guardian
- Ashenleaf, the Autumn King

Glimmerdeep
Under the great boughs, where the only light is what grows
- Floor 3
- Levels 13–17
- Town
- Sporehaven
- Guardian
- Gloomcap, the Last Gardener

Thornreach
A bough burned by a sun that stopped at noon, where the roses grow as tall as houses
- Floor 4
- Levels 16–20
- Town
- Briarwatch
- Guardian
- Kaelthorn the Unbowed

Highbark
The city at the crossing of the boughs, where the harvest never ends
- Floor 5
- Levels 19–23
- Town
- Highbark
- Guardian
- The Iron Warden

Galewind Spires
Spires of bark above the cloud, in a wind that has never once died down
- Floor 6
- Levels 22–26
- Town
- Kestrel's Perch
- Guardian
- Thunderhide, the Stormward

Ambermere
A mere of resin in the crook of the bough, still setting round everything it caught
- Floor 7
- Levels 25–29
- Town
- Resinholm
- Guardian
- Queen Resinna

Hollowheart
Inside the trunk of the Tree, where the sap stood still and grew into crystal
- Floor 8
- Levels 28–32
- Town
- Deepvault
- Guardian
- The Hollow King

Frostcrown
The high boughs gone into winter, where the snow has not stopped falling since the Silence
- Floor 9
- Levels 31–34
- Town
- Wintersap
- Guardian
- Hoarfrost, Warden of the Crown

The Withered Crown
The dying crown of the Tree, where the ash falls and makes no sound
- Floor 10
- Levels 33–35
- Town
- Lastlight
- Guardian
- The Hollow Knight
The floors
You wake at the bottom. Every floor above is a world of its own, and the way up is through its guardian.









